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#1 Fleet Admiral agigabyte

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Posted 06 December 2013 - 04:15 PM

MUHAHAHAHAHA

How will the mod be balanced? Costs?
WE WILL RIP THEIR SKULLS FROM THEIR SPINES, AND TOSS THEM AWAY, LAUGHIN'!

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#2 Faced

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Posted 06 December 2013 - 04:20 PM

MUHAHAHAHAHA

 

How will the mod be balanced? Costs?

moneys, but that don't have a covie release yet only UNSC. but its pretty good. if you have Homeworld 2 


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#3 CanadaMan7

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Posted 06 December 2013 - 04:25 PM

moneys, but that don't have a covie release yet only UNSC

 

Yup, for the same reason we don't have a Covie release yet: they're not done.

Zero & Didact are making all of them and sharing them with us. Basically the entire Covenant race is being done by HF.


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#4 Cole Protocol

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Posted 06 December 2013 - 04:28 PM

Wow, ok i did not know that, so im gonna make a stab at this here, Sotp does UNSC, Homefront do covie, and Caw does the forerunners.

 

Yes? no? maybe so?



#5 Fleet Admiral agigabyte

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Posted 06 December 2013 - 04:30 PM

Caw does the forerunners.

 

Yes? no? maybe so?

I know that the answer is a big NO.


WE WILL RIP THEIR SKULLS FROM THEIR SPINES, AND TOSS THEM AWAY, LAUGHIN'!

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#6 Zero

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Posted 06 December 2013 - 04:30 PM

MUHAHAHAHAHA

 

How will the mod be balanced? Costs?

Mod is currently balanced at a 2:1 UNSC:Covenant ratio only becaus HW2 can't support that many ships on screen and the UNSC need a fighting chance. Specialized units will make or break this rule, but the 'common' baseline ships of each field (Strikecraft, Corvette, Frigate, Capital) will be balanced strictly to the 2:1 rule.

 

Furthermore, we try to do basic rock paper scissors with a few wild cards here and there. For instance, the Halcyon is a beef cake that is capable of taking out a multiple of smaller vessels, though mostly corvettes; the Kindjal bomber is great at taking out cruisers; the Hammerhead corvette is great at taking out fighters. Same theory will more or less be followed through for the Covenant. Covenant will also cost x2 as much as a UNSC counterpart to limit build times, etc.

 

 

Wow, ok i did not know that, so im gonna make a stab at this here, Sotp does UNSC, Homefront do covie, and Caw does the forerunners.

 

Yes? no? maybe so?

We are doing the Covenant for SOTP but we also have our own UNSC roster.


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#7 Cole Protocol

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Posted 06 December 2013 - 04:32 PM

Ok i figured as much, but thought I might as well put that out there anyway since the models are so similar, like the UNSC frigate.



#8 CanadaMan7

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Posted 06 December 2013 - 04:34 PM

Ok i figured as much, but thought I might as well put that out there anyway since the models are so similar, like the UNSC frigate.

Similar designs, but you can see the texturing and model is actually pretty different.


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#9 Faced

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Posted 06 December 2013 - 04:41 PM

Similar designs, but you can see the texturing and model is actually pretty different.

Yer, it's just they can support higher quality models (ours are still pretty high quality)


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#10 Defender0

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Posted 06 December 2013 - 04:41 PM

*reads title* go back to youtube


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#11 Fleet Admiral agigabyte

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Posted 06 December 2013 - 04:41 PM

*reads title* go back to youtube

I lol'd.


WE WILL RIP THEIR SKULLS FROM THEIR SPINES, AND TOSS THEM AWAY, LAUGHIN'!

Oh, I know what the ladies like... -Sarge Johnson


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#12 Zero

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Posted 06 December 2013 - 04:42 PM

Yer, it's just they can support higher quality models (ours are still pretty high quality)

Not necessarily but we get around this with varying levels of detail for the ship meshes.


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#13 David0425

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Posted 06 December 2013 - 05:28 PM

Caw does the forerunners.
Yes? no? maybe so?


CaW dosent even have the forerunners as a faction, just flood, UNSC, And the Covenant, though the sentinels will make an appearance as a hostile neutral faction. (As far as I know)
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#14 Bornstellaris

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Posted 06 December 2013 - 05:56 PM

CaW dosent even have the forerunners as a faction, just flood, UNSC, And the Covenant, though the sentinels will make an appearance as a hostile neutral faction. (As far as I know)


Spot on the money.

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#15 David0425

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Posted 06 December 2013 - 06:03 PM

Spot on the money.


Yippy!
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#16 con7con

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Posted 07 December 2013 - 12:47 AM

I like this mod, glad to see it is still in development.


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#17 spartan-G257

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Posted 08 December 2013 - 08:13 AM

I like this mod, glad to see it is still in development.

well i for one am thankful it did not end up like that other halo homeworld 2 mod out there (forgotten its name)


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#18 Zero

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Posted 08 December 2013 - 03:39 PM

well i for one am thankful it did not end up like that other halo homeworld 2 mod out there (forgotten its name)

HSI? Don't worry, Ringleader gave me full permission to use his stuff. Probably won't implement much now, other than some of his map assets and backgrounds.


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#19 Battlemage1

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Posted 11 November 2015 - 11:06 AM

What tracks from Halo you've included? I've found only Bits and Pieces.

 

By names, please.


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#20 The

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Posted 15 November 2015 - 07:03 PM

What tracks from Halo you've included? I've found only Bits and Pieces.

 

By names, please.

NECROPOSTING PLS.

Also PM is a thing. 


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