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CAS-Class Carrier's third ability


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#1 Lord Stark

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Posted 22 December 2013 - 04:32 PM

The coordinate fire ability should be given to them.  They are the only "Class-Five" flagship carriers in the mod.  Also them having only two abilities is rather strange.  Either that or maybe a "Defense of the Prophets" ability that boosts their shield regen.  Also shouldn't they have more strike craft than the DDS?  They have hangar bays that canonically hold entire frigates.  Not to mention the additional bay at the back.  I am all for balancing, but I feel as though the CAS is a bit...underwhelming.  

 

Fantastic mod though.



#2 Moustachio86

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Posted 22 December 2013 - 04:48 PM

CAS was last edited literally hours before release, it's going to be reworked very soon with the final ability. Good call with the strike craft as well. 



#3 Lord Stark

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Posted 22 December 2013 - 04:59 PM

Awesome.  I knew the team would be on this one.   :)



#4 Dianno5741

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Posted 22 December 2013 - 09:40 PM

Balance comes swiftly. The CCS was inspired by its ability to wreck havok upon her enemies with their firepower. Not their fighters. Although its not ruled out that fighters cant make their way onto the CCS. There are 4000 steps before that particular trigger is fired and we are on step 10.


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#5 Bornstellaris

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Posted 22 December 2013 - 10:17 PM

Balance comes swiftly. The CCS was inspired by its ability to wreck havok upon her enemies with their firepower. Not their fighters. Although its not ruled out that fighters cant make their way onto the CCS. There are 4000 steps before that particular trigger is fired and we are on step 10.


CCS? He's talking about the CAS, Dianno.

"But I knew him" 

 

  - Bucky Barnes

 

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#6 Dianno5741

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Posted 22 December 2013 - 10:33 PM

Oh, Whoops i misread that. Uhhh CAS yeah it has been molded and changes as the balance changes below it. We are thinking of a new ability and we have balanced the strike craft just recently.


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#7 Bornstellaris

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Posted 22 December 2013 - 10:40 PM


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"But I knew him" 

 

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