Is it possible to replace the star types with planets that use the star models, it's a little disoreintating trying to get a view of the map as everything else loses focus when you look at one cramped corner, instead just have one startype centre of the map so you can see everything, too many stars for such a small map.

New maps!
#21
Posted 30 May 2014 - 07:21 PM
- Cole Protocol likes this
#22
Posted 30 May 2014 - 07:27 PM
Is it possible to replace the star types with planets that use the star models, it's a little disoreintating trying to get a view of the map as everything else loses focus when you look at one cramped corner, instead just have one startype centre of the map so you can see everything, too many stars for such a small map.
It is actually possible I think, and make the map a bit more controllable Slipspace lane wise in the process. I might experiment with that.
Oh and Crissis and Def, bugs noted and fixed
- Defender0 and D4RKST0RM99 like this
#23
Posted 30 May 2014 - 07:32 PM
Oh and Crissis and Def, bugs noted and fixed
noted, kewl
#24
Posted 30 May 2014 - 08:00 PM
looking at the changes, much better, carry on
#25
Posted 30 May 2014 - 08:12 PM
looking at the changes, much better, carry on
You're welcome
Nothing happens to anybody which he is not fitted by nature to bear - Marcus Aurelius
#26
Posted 04 June 2014 - 11:31 AM
Alright people, SotP: The Great Schism has been completed and SotP: the Final stand is 1 star away from being sent off for testing. With that done, we still want one more map made. So as said before, would you like to see the Requiem map, or do you guys have another idea?
- SternuS likes this
#27
Posted 04 June 2014 - 12:16 PM
Requiem map
I CAN HAZ?!
#28
Posted 04 June 2014 - 12:40 PM
Alright people, SotP: The Great Schism has been completed and SotP: the Final stand is 1 star away from being sent off for testing. With that done, we still want one more map made. So as said before, would you like to see the Requiem map, or do you guys have another idea?
I think either the Requiem map, an extended Epsilon Eridani map (I mean come on, the Fall of Reach was huge) or a theoretical Red Flag map would be cool. Or maybe just a UNSC vs Rebel map, although they still get post-war tech..
Nothing happens to anybody which he is not fitted by nature to bear - Marcus Aurelius
#29
Posted 04 June 2014 - 12:45 PM
extended Epsilon Eridani map (I mean come on, the Fall of Reach was huge)
I'm liking this idea, plus it would be a Incredibly fun map to build and critique.
I'm going to start drawing up a Requeim map soon, and hoping I can get some info out ASAP, but I will certainly also ponder this Epsilon Eridani map, their is a lot of stuff I can do with that.
#30
Posted 04 June 2014 - 12:47 PM
I'm liking this idea, plus it would be a Incredibly fun map to build and critique.
I'm going to start drawing up a Requeim map soon, and hoping I can get some info out ASAP, but I will certainly also ponder this Epsilon Eridani map, their is a lot of stuff I can do with that.
I feel like Reach is going to need one of those Onyx-type bonuses, if you know what I mean..
Nothing happens to anybody which he is not fitted by nature to bear - Marcus Aurelius
#31
Posted 04 June 2014 - 12:49 PM
I feel like Reach is going to need one of those Onyx-type bonuses, if you know what I mean..
Sins coding prevents a bonus from being present on a planet without it in the Bonus list, but perhaps a UNSC fortress bonus could be fabricated...
#32
Posted 04 June 2014 - 01:21 PM
Sins coding prevents a bonus from being present on a planet without it in the Bonus list, but perhaps a UNSC fortress bonus could be fabricated...
I don't mean the same bonus just another.. fabricated one.
Nothing happens to anybody which he is not fitted by nature to bear - Marcus Aurelius
#33
Posted 04 June 2014 - 01:49 PM
What about a flood hold out map?
Have one star chalk full of Flood Planets
Have a 2nd and possible 3rd and 4th star depending on players give them a bunch of resources rich planets and they have to either clear the flood out or hold as long as possible.
It is pretty fun with a few people when I made one.
Veni, Vidi, Vici!
#34
Posted 22 January 2016 - 03:51 AM
Spoilered that gif for ya... -Sloose
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