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Sins of the Prophets Rebellion Alpha v.0.56.41820 Released


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#1 Unikraken

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Posted 20 July 2014 - 01:32 PM

Download Link: http://www.moddb.com...alpha-v05641800

 

Greetings,

As of this writing, version 0.56 of our Halo total conversion for Sins of a Solar Empire: Rebellion v 1.82 is being packed up and readied for public consumption. I will be uploading the mod at midnight local time, so expect to see it ready for download some time Monday morning.

In this update you'll find a number of updates and changes. I'll list some of the more significant ones below:

  • Overall gameplay balance has been tweaked several times over the last 7 months, so it's too numerous to list here. You'll have to play to find out.

Major Covenant Changes

  • There is now a placeholder model for the SDV corvette on loan from our EaW sister-mod Covenant at War.
  • The DDS-class Carrier has been given a very sexy new model and texture thanks to our asset-sharing partnership with our Homeworld 2 sister-mod Homefront.
  • Type 27 Space Banshees have been added as the Covenant fighter. Model and texture thanks to our asset-sharing partnership with our Homeworld 2 sister-mod Homefront.
  • Several texture enhancements have been made to Covenant models to remove the seam visible in the last release.
  • The Assault Carrier is now immune to disabling effects and flood infection.
  • The Pickett has become the anti-fighter ship featuring pretty damaging pulse lasers to help repel UNSC and Flood alike.

Major UNSC Changes

  • Mako is out, Stalwart is in, including fancy new model and texture from our UNSC lead artist Annihilater102.
  • Massive changes to the UNSC starbase, including a new modular upgrade system and powerful weapons. She'll make you think twice about assaulting her if you pay the piper his due. AAA helix autocannons, Archer missiles, and Onager-style mini-MACs litter the station as well as research for a Shiva nuclear warhead.
  • Tangent maps for UNSC ships are slowly being updated to improve lighting and visual fidelity and you'll see some of those updates in this release, but more are to come.
  • Fractions.

Major Flood Changes

  • Flood no longer accept bidding for who they are going to attack. Their behavior is now independant of player actions.
  • Pure form Flood Carriers are now in and ready to scare the shit out of you.

Other Changes

  • Very fancy new skyboxes thanks to Max from the STA3 team and Egosoft.
  • Approximately 30 new planets not including Forerunner locations.
  • Several planets with custom textures from the lore available for custom map building; including Earth, Reach, and Sanghelios.
  • Updated soundtrack thanks to our composer Waseem Faraz Butt.
  • Updated voiceovers thanks to our audio director I_Am_Sancho.
  • We liked our main menu so much we put a ring on it.
  • Updated win/lose screans for both factions from custom art thanks to Kawassass00.

Be sure to like/follow/join all of our community resources to keep tabs on the latest updates about the mod:

Facebook: https://www.facebook...nsoftheProphets
Forums: https://www.sinsofth...ets.com/forums/
Steam Group: http://steamcommunit...nsoftheprophets
Twitter: https://twitter.com/SinsOfProphets

ModDB: http://www.moddb.com...of-the-prophets


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#2 Defender0

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Posted 20 July 2014 - 01:48 PM

Fractions.

YES!



#3 SPECTRE

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Posted 20 July 2014 - 02:39 PM

YOU RELEASE IT AS I'M QUITE LITERALLY GOING TO BED, YOU FIENDS.

At least i have the whole of tomorrow to play it. Looking forward to it.

Also moddb will only let me play .55.41800 not .561820.


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#4 Wilhelm König

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Posted 20 July 2014 - 02:43 PM

Finally the updated starbase. The flood change is something i did not expect, but well it surprised me that the flood accepted money. Nice update overall, going to miss the SHIVA a bit. Or was the hyperion re-replaced?

#5 SPECTRE

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Posted 20 July 2014 - 02:52 PM

Also fraction fix?

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#6 Wilhelm König

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Posted 20 July 2014 - 03:03 PM

Also moddb will only let me play .55.41800 not .561820.

As of this writing, version 0.56 of our Halo total conversion for Sins of a Solar Empire: Rebellion v 1.82 is being packed up and readied for public consumption. I will be uploading the mod at midnight local time, so expect to see it ready for download some time Monday morning (link will be at the bottom of this post when available).


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#7 m468

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Posted 20 July 2014 - 04:18 PM

Also fraction fix?


Ever notice the UNSC UI VO...
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#8 CQBEXPT

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Posted 20 July 2014 - 05:18 PM

( ͡° ͜ʖ ͡°)

 

Hope you all enjoy.


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#9 Antonaccio

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Posted 20 July 2014 - 06:58 PM

And I had to do an essay on homeless solutions. Ha!

#10 con7con

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Posted 20 July 2014 - 09:18 PM

Excellent news, hope everyone enjoys!


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#11 Crisiss

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Posted 20 July 2014 - 09:42 PM

Shit, didn't even realize it was released.

Have fun pubs. You can thank me later... and the dev team if you really wanna stretch it
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#12 CQBEXPT

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Posted 20 July 2014 - 10:00 PM

Shit, didn't even realize it was released.

Have fun pubs. You can thank me later... and the dev team if you really wanna stretch it

Clearly it was all me.

 

You forgot the great blackening of 1201 AD.


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#13 Jaeger

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Posted 20 July 2014 - 10:37 PM

 

Shit, didn't even realize it was released.

Have fun pubs. You can thank me later... and the dev team if you really wanna stretch it


 

coming from the guy screaming for his mother the other night when we fought the flood

 

 

Where did the time go? feels like its been a day since Uni said the release got pushed to monday isntead of friday


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#14 insaene

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Posted 20 July 2014 - 11:20 PM

Well this is for you guys. Enjoy the new release. If something buggers you, then please make a thread and let us know your feedback.


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#15 SternuS

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Posted 21 July 2014 - 03:55 AM

Wait, the Covenant titan was already in the past release?


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#16 insaene

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Posted 21 July 2014 - 04:00 AM

Er, no.

To be correct. It wasn't a Titan just a capital as far as I remember. Too long though


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#17 Bornstellaris

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Posted 21 July 2014 - 04:04 AM

Yay for beautifully menacing flood strikecraft!

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#18 The Flood

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Posted 21 July 2014 - 04:32 AM

Yes!!!:)

some people call me The Flood.......others call me Didact........

 

Most Call me Night Of Eternal Darkness.....You will never know which one.....


#19 The Flood

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Posted 21 July 2014 - 04:59 AM

here we go again.

at this rate I am never going to get the new release:)


some people call me The Flood.......others call me Didact........

 

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#20 SternuS

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Posted 21 July 2014 - 05:08 AM

Er, no.

To be correct. It wasn't a Titan just a capital as far as I remember. Too long though

That's what I thought...so why isn't this in the news?


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