Well, you wouldn't have to make the Breaching effect that big, they could be smaller, it was just an example.
Every UI element can be changed to look more "Halo related" If you mean the DOV Planet UI elements. (Even though I like the additions of tempearatures and other misc graphs)
As example Instead of "speak to the enemy in the language of fire" there could be .... "speak to the enemy in the language of glassing".... not quite awesome new but I hope you get what I mean.
On the contrary, Halo Wars projections had flash graphs and such for map readouts and etc.:
-snip-
http://youtu.be/eVHHGhFMUR0?t=1m7s
Indeed it would be nice to have something like that in Halo Wars, furthermore I love tactical maps; but that pertained to a ground situation, and it is actually "tactical", useful, not a decoration, and is activated through a holodeck.
What I suggest is making a tactical/holographic map activating when you zoom out completely, replacing or complementing the current galaxy view, or by pushing a button on the UI. Or make them pop up at a certain distance from the ship, so that I can see the ship "clean" if I zoom in.
Peter Jackson, 27/07/2013: 1.08 am. A 20 hour day ... 15 years of Tolkien ... 771 days of shooting ...
"We would be fools to pursue the impossible simply because you believe the achievable is flawed" - Ugin