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Onyx Seninels


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#1 Daringpear

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Posted 07 October 2015 - 05:00 PM

After finishing Ghosts of Onyx for the millionth time, I realized that a small cluster of onyx sentinels would make a very interesting NPC enemy. Individually, they could be the weakest things in the game (how small can you make a ship in Sins?), but they could have cumulative buffs, where more sentinels = more HP, more damage etc. If you use this for the Forerunner faction, they could be a beast against the flood, considering they cant be captured (how can a 3-foot robot be captured?), and that there could be hundreds of them in a cluster. There is another way to implement this, however. You can make a single tiny onyx sentinel a cap ship, that can deploy many fighter replicas of itself. As its level increases, it can deploy more onyx sentinels, and buff them with HP and damage buffs. Special abilities, like the "slip-space capture" ability, that could be used to teleport fleeing ships into the center of the cluster would be interesting, if its even possible.

 

Also, I cant wait for more of this

http://www.moddb.com...urion1#imagebox


Planks3.png


#2 Unikraken

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Posted 07 October 2015 - 09:47 PM

How we handle future Forerunner stuff is going to depend pretty heavily on some testing we do in the coming months. We need to see if the game's engine can handle that many units or if we're going to have to move more toward a standard type fleet for the Fr.

 

Ideally I've seen Fr as this mix between very massive tanky ships and tons of little drones.


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#3 Bornstellaris

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Posted 07 October 2015 - 10:16 PM

How we handle future Forerunner stuff is going to depend pretty heavily on some testing we do in the coming months. We need to see if the game's engine can handle that many units or if we're going to have to move more toward a standard type fleet for the Fr.

Ideally I've seen Fr as this mix between very massive tanky ships and tons of little drones.

At least we've got a bunch of sexy, yet to be textured, Forerunner models provided by yours truly!
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#4 HarkenScythe

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Posted 23 October 2015 - 06:39 AM

Forerunners r gon be so gud to test


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#5 Fleet Admiral agigabyte

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Posted 23 October 2015 - 10:33 AM

I hope the game can handle the Forerunner idea, but with the lag from flood, I doubt it.


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#6 HarkenScythe

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Posted 23 October 2015 - 07:14 PM

Its gonna need to be basically all capital ships. Like Spartans, powerful but not in numbers


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#7 WarthogRacingMan3

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Posted 24 October 2015 - 12:29 AM

Maybe you make a ship the looks like a cluster of Sentinels, but is actually a single model? That is If the Forerunners do end up asploding peoples computers.


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#8 HarkenScythe

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Posted 24 October 2015 - 09:45 AM

Ehhhh. That sounds a little bit weird to me and doesn't make much sense IMO


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