First of all, giant thank you needs to be said for all the hours of hard work that have gone into this mod, those new models and ship exhausts just blew me away.
Some issues i have discovered: ( even after installing the new 0.75.1)
- the most important: The covenant ai, seems to be really lacking in terms of fleet build. In my 2 gameplays since yesterday (one on 0.75 one on 0.75.1) the Cov. didn't really build anything apart from a couple of the new ORS cruisers. Some antifighters frigates (max. 5) and maybe one crs. I tried to speed up the time but the result was the same. No active crs bulding, no cpv destroyers which differentiated strongly from the massive fleets i fought against in the previous releases. After one hour in, i went to look what they amassed (with the awesome Sahara prowler, loving it! ) and they just spammed hangar bays around their planets, no ships anywhere to be found. (exception 1-2 ORS)
Does the initial edit on the difficulty in the player lobby or the orientation on offence, deffence, economic any impact on this? i tried it with heroic and legendary, also can it be influenced by some maps?
Update: it is not only the covenant Ai , but also the Unsc. They build a few cap ships, 1-2 frigates and that's it. It looks almost like they aren't researching the next tiers of their fleet and cap ship capacity. Screenshot link http://oi62.tinypic.com/rton5c.jpg , poor quality but the main thing can be seen, only patrol vessels, some cap shit and 1-2 frigates for each faction
Hello ParovStelar and thank you for your feedback!
I can assure you, the AI has always been a thorn in our sides. Every day we tried to make it work, but, to make it simple, it's either braindead or super aggressive. We tried different solutions, but none of them worked. We can't control Sins' AI, so you will have to deal with whatever you'll be fighting with.
Surely, at higher difficulties the AI has a greater chance to be a challenging threat.
This may be an issue unique to me, but when I finally managed to build an infinity class, it did not render its texture or any model.I could see the ship's engine effects, but no actual ship.
Also, I can attest to the ai doing wired things with fleet size. I had a small fleet (like 60 ships), and the little stat tracker bar said I had the largest fleet. Upon encountering the ai, it became obvious they didn't have many ships to work with.
Otherwise, things look great
First issue sounds weird. What settings are you playing with?
Usually when my PC doesn't render some textures it's because of the amount of things going on in the map, my PC being a mediocre-shitty one. But that rarely happens.
For the AI though - look the previous response. Nothing we can do about it.
Thanks for the feedback!