I didn't call myself "an experienced modder". You read posts uncarefully over and over. On the contrary, I said that I'm not pretending to be a professional in this sphere. Sins is just my hobbey. My friend, who is really experienced modder with a quite bright head is going to make a job from it, like you've done... While I shall not.
But I know about armor types and other stuff, and know that build pages don't mean anything. Furthermore, I know how to make more options to build units, if you're out of... free space.
I simply said, that I think you might combine low tonnage battleships (Frigates, destroyers, scouts) to one group, and bigger ships (Carriers, Colony Ships, Cruisers, RSSs) to the other. Charon and Stalwart are combat ships anyway, so such segmentation looks a little bit strange. Just like new OFFCOM and DEFCOM.
And... Honestly, I didn't read SoTP page names. I used to call them simply: Frigates and Cruisers, Capitals and Titans. Furthermore, I heard phrases from AI like 'require frigate facility'.So, I suppose my dark in art of new Ships build pages is excusably.
To Halcyons: The number is decisive for the UNSC, because every shis is a: A) Target with some amount of HP-s and AP-s B ) Another MAC C) Part of a fleet you may need to push forward.
Even Punics can't hold so long, as wall of Halcyons. I see Epoch-class as an expensive ship with large amount of HPs and armor, but less than capital's. They are weaker than Punics, but not so overnumbered as Halcyons. They can't effectively tank anything, but incoming waves of small crafts and small pack of non-capital ships.