I have a serious problem with the random events. I acknowledge that they belong primarily to the vanilla game and haven't gone through much changes yet, but enabling them spices up the gameplay just enough. Right now they have a tendency to ruin whole games though – I'm talking about the storms. For instance in the smaller maps the construction disabling storms tend to stack up in one crosspoint with the ability disabling storms to prolong the construction of a titan for more than enough to leave you outgunned. These two aren't even the worse!
The Corona Mass Ejection, or the random cease-fire storm, can alone destroy whole games since it mainly benefits UNSC and their newly developed cease-fire guerrilla tactics. It's easier to demonstrate this:
If the Covenant had any similar "abilities" to use during the armistice, I wouldn't complain, but at the moment UNSC gets to launch a few nukes and load in another alpha strike completely free. The huge stall to the Covenant early game rush is enough as it is. Please fix this in the future or UNSC will have another admiral in their ranks.
The Covenant can apparently glass planets during the cease-fire. Never mind! I like this balance choice
Edited by Archdukenator, 28 April 2016 - 02:50 AM.