SOTP Rebelion UNSC Infinity powers idea
#1
Posted 10 May 2013 - 02:05 PM
power ability
name: "the words been given
description:
during any given time when the UNSC Infinity is in battle this ability can be activated witch alows the Infinity to launch 10 shielded Choran-class refit frigates from its underbelly and till destroyed they will assist the Infinity just like its fighters
note: requires the UNSC Infinity to be lvl 10 to unlock skill
images i found
the frigates will act like fighters meaning they wont be able to be treated as UNSC frigates sepritly, they would stay close to the Infinity intill destroyed(hence how they get there shields as well)
#3
Posted 10 May 2013 - 02:20 PM
"But I knew him"
- Bucky Barnes
#4
Posted 10 May 2013 - 02:22 PM
the frigates will act like fighters meaning they wont be able to be treated as UNSC frigates sepritly, they would stay close to the Infinity intill destroyed(hence how they get there shields as well)
hmm... how do i say this.... hardcoding.jpg, frigates cannot act like fighters unless built in the strikecraft management menu, and that idea has been thrown out.
#5
Posted 10 May 2013 - 02:26 PM
hmm... how do i say this.... hardcoding.jpg, frigates cannot act like fighters unless built in the strikecraft management menu, and that idea has been thrown out.
damn
#6
Posted 10 May 2013 - 02:27 PM
damn
Yeah, the last i heard about the new charons is that the infinity will have an ability, similar to "returning dark armada" from the vasari, that would spawn in 2 of the new charon frigates.
#7
Posted 10 May 2013 - 02:32 PM
Yeah, the last i heard about the new charons is that the infinity will have an ability, similar to "returning dark armada" from the vasari, that would spawn in 2 of the new charon frigates.
bah NEEDS TO BE AT LEAST 5!
#8
Posted 10 May 2013 - 02:32 PM
bah NEEDS TO BE AT LEAST 5!
Keep in mind that rebellion is a ways away, so the entire idea could change within that time.
- haseo yashimora likes this
#9
Posted 10 May 2013 - 05:19 PM
#10
Posted 10 May 2013 - 06:48 PM
It does need to be more though, 2 frigates, even shield, aren't worth squat.
Agreed. Maybe have a short cooldown and low pricing
#11
Posted 10 May 2013 - 10:04 PM
Agreed. Maybe have a short cooldown and low pricing
This is pretty much what it will be. Calling in 10 ships is way too powerful, but calling in 2 every minute or so would be pretty okay.
[10:46:02 PM] VDNKh: Piercing Lance
[10:46:11 PM] VDNKh: fitting name for the ship that just fucked me
"Unikraken can soothe any nasties."
#12
Posted 10 May 2013 - 11:13 PM
This is pretty much what it will be. Calling in 10 ships is way too powerful, but calling in 2 every minute or so would be pretty okay.
ah i get it, ok
#13
Posted 11 May 2013 - 02:39 AM
- haseo yashimora likes this
#14
Posted 11 May 2013 - 09:14 AM
#15
Posted 11 May 2013 - 10:01 AM
#16
Posted 11 May 2013 - 11:39 AM
Here are two ideas I have:
1.) Sabotage - The Infinity sends a team of SPARTAN-IV commandos to sabotage enemy ships and structures.
2.) Landgrab - The Infinity's SPARTAN, Army, and Marine fireteams are deployed en masse to quickly capture an enemy planet. Similar to the Coronata Titan's ability "Repossession".
- JasonAHawkins and haseo yashimora like this
#17
Posted 11 May 2013 - 05:41 PM
And it should be Spartan IV sabotage parties or Spartan IV strike craft. Sabotage should be area of effect out from the infinity, the Spartans IVs board all enemy ships in the area and damage there HP. Strike craft should just be stronger (Shields, Hp, Weapons, speed)
- MasterOfShips likes this
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