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Keyes vs Cole


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#21 Emberblaque

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Posted 12 January 2013 - 11:13 AM

I would have to say it doesn't concern me. People rip assets because it's economical. I understand reproducing assets if you want to make a stylistically different version of the same thing. But if I was making a Halo mod, and I wanted say, some particular weapon from a Halo game, and there was a way for me to take that exact asset from the actual game files and implement it with less trouble than making my own models, textures, animations, etc., you can bet your ass I'm ripping the asset. I fail to see the dishonorable nature of that. To be honest, looking at the Halo: CE modding community, I find it somewhat silly that I've seen the same assets be recreated over and over again in separate maps, all uploaded for others to use freely as well. If people accepted that there was an existing high-quality version of a desirable asset, they could use their effort to create novel, high-quality assets, instead of recreating something once again that will likely be of inferior quality to what already exists. Halo: CE is a particularly relevant example in my opinion because the Blam! engine has been given a remarkable level of attention, and continues to receive such attention, even after existing for 10+ years (and being developed for approximately half a decade before that.) With the extensions to the engine provided by OpenSauce, it's become possible to create maps of contemporary quality. But there will be a limit to these extensions, and the community will, one day, die. If much compelling content is to be released before the engine becomes irrelevant, then recycling assets that have proven useful in the past is a practical consideration that no modder should dismiss lightly.

Falsely claiming authorship is another animal entirely. If by 'ripping' you implicitly mean acquiring assets and falsely claiming authorship, then I agree that 'ripping' is wrong. This however is not the definition with which I'm familiar.

#22 Zero

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Posted 12 January 2013 - 01:24 PM

Falsely claiming authorship is another animal entirely. If by 'ripping' you implicitly mean acquiring assets and falsely claiming authorship, then I agree that 'ripping' is wrong. This however is not the definition with which I'm familiar.

This is what I mean yeah. And I was talking about the whole modding spectrum. Seen it a lot recently with Halo, Mass Effect and a few others.

Oh yeah, back on topic, though there isn't much to discuss about an aged war veteran who went AWOL.

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#23 Guest_Golly_*

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Posted 12 January 2013 - 01:28 PM

That Mass Effect mod for EAW (?) was ripping everything, right?

#24 Zero

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Posted 12 January 2013 - 01:34 PM

That Mass Effect mod for EAW (?) was ripping everything, right?

There was a Halo mod for EAW that was ripping Halo 3 assets, there was a Mass Effect mod for EAW ripping assets, the HW2 Mass Effect mod was ripping assets at one time (they still are technically, except they're doing it the ghetto way in that they take orthographic diagrams of the ships model and texture, and then photoshop the othorgraphic texture onto the hull of the ship). I think there were two Halo mods for CNC3 that ripped from Halo CE/2, though I can only name one (it's Elysian Fields now btw). All of these mods never gave credit to the original artists (Bungie, Microsoft), except I think one, which was the ME mod for EAW.

In terms of Keyes vs Cole, I would have to say Keyes. If you're capable of taking out more than two Covenant ships with one destroyer and without the help of a superheated large gas giant becoming a star, then you automatically win. Sure, Cole's last stand was cool, but he cheated to win. Keyes was just badass and even though he compromised the majority of the Iroquis' hull integrity, got the job done and was able to fight in the next battle. And then at Reach, he piloted a Longsword under the shields of the supercruiser and detonated the nuke it was carrying so they could MAC it to oblivion. Where was Cole during the battle of Reach? Sipping martinis on some garden world with his rebel convict of a wife.
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#25 Emberblaque

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Posted 12 January 2013 - 01:59 PM

Where was Cole during the battle of Reach? Sipping martinis on some garden world with his rebel convict of a wife.


Lol'd at this.
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#26 Unikraken

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Posted 12 January 2013 - 04:12 PM

lulz

[10:46:02 PM] VDNKh: Piercing Lance
[10:46:11 PM] VDNKh: fitting name for the ship that just fucked me

 

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#27 Unikraken

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Posted 12 January 2013 - 04:17 PM

*Supercruiser

I think Cole was a tactical genius in fleet combat, Keyes in ship to ship. I don't think Keyes would have been as good as Cole at directing a whole fleet.

I think Cole was a strategic genius and Keyes a tactical one, and I should know this terminology because I'm ex-military.


You forget I was in the Air Force. I was taught how to fold underwear into perfect squares and how to make my boots shine the best. The AF isn't big on training their techies on military tactics. I've learned stuff over time, but it wasn't deliberately taught to me. I learned more reading The Art of War than anything else, to be honest.

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[10:46:11 PM] VDNKh: fitting name for the ship that just fucked me

 

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#28 Emberblaque

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Posted 12 January 2013 - 05:15 PM

Not only do I remember that you were in the Air Force but I also entirely expected you to confabulate some lame excuse involving underwear folding and ancient Chinese literature.
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#29 sloosecannon

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Posted 12 January 2013 - 06:10 PM

Not only do I remember that you were in the Air Force but I also entirely expected you to confabulate some lame excuse involving underwear folding and ancient Chinese literature.

Nice comeback
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#30 Unikraken

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Posted 12 January 2013 - 06:34 PM

Hahahaha

[10:46:02 PM] VDNKh: Piercing Lance
[10:46:11 PM] VDNKh: fitting name for the ship that just fucked me

 

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#31 Zero

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Posted 13 January 2013 - 05:03 AM

Not only do I remember that you were in the Air Force but I also entirely expected you to confabulate some lame excuse involving underwear folding and ancient Chinese literature.

It's not Chinese anymore, it's some type of Arabic.

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#32 Emberblaque

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Posted 13 January 2013 - 05:30 AM

?

#33 Guest_Golly_*

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Posted 13 January 2013 - 05:52 AM

Yeah I didn't really get that either...

#34 Zero

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Posted 13 January 2013 - 02:46 PM

?

I have a friend in the Chairforce right now and he's not studying Chinese, it's some middle east country now.

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#35 Emberblaque

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Posted 13 January 2013 - 04:29 PM

I have a friend in the Chairforce right now and he's not studying Chinese, it's some middle east country now.


I'm very confused. The Art of War is a military treatise written by an ancient Chinese general named Sun Tzu. I don't understand what this has to do with what language Air Force personnel are currently most likely to be taught. Was there a time when U. S. military personnel were primarily taught Chinese dialects...? (There is arguably no "Chinese" language, unless you consider Mandarin and Cantonese to be dialects of the same language, which is not the linguistic consensus.)

#36 Zero

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Posted 14 January 2013 - 01:53 AM

Was there a time when U. S. military personnel were primarily taught Chinese dialects...? (There is arguably no "Chinese" language, unless you consider Mandarin and Cantonese to be dialects of the same language, which is not the linguistic consensus.)

In WW2, bomber pilots needed to know Chinese so they could crash land there because they didn't have enough fuel to reach the aircraft carriers when bombing Japan.

Oh my God we're way off topic.
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#37 Guest_Golly_*

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Posted 14 January 2013 - 09:48 AM

Lol wat. That was the Doolittle raid.
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