This is a early game-ending strategy that exploits the Halcyon early tech requirement along with its tanking ability and its bombing capability.
From games i have played in the past i am able to fast tech to halcyon which will give me better ships than my opponent and still be able to bomb his planets without compromising my fleet composition. I just think that the Halcyon is too much of an edge in the early game according to where it is in the tech tree.
I propose that it should be pushed back in the tech tree or the ships itself should be nerfed.
One possibility is that the bombing capability should be research higher in the tech tree.
What do you guys think?