abilities
-boarding action ability for CCS class and assault carriers
- sniper beam ability for assault carrier only as read in Fall of Reach book gutting a carrier
add on unites idea
- covi station can launch instead of fighter bombers launch phantom gunboats as seen on Reach
-if covi capture forerunner shield world they automatically explore entire planet and if artifact is there they get it
balancing
-have the UNSC be able to deploy most unites and train the fastest
-have the covi's have half as may units as the UNSC and train x2s as long
-have the forerunners have have as many unites as the covi's but train as fast as the UNSC and least amount of capital ships
what needs to come back and be put on Rebellion
-PUT AA TURRETS BACK ON UNSC ARCHER STATIONS!
-NERF THE LEAVING HELL OUT OF FLOOD PLANETS AND THERE CAPTURE TIMES
-make all FTL traveling faster for all races
-AA guns on MAC station, even if it dosent do but 30 damage at least its something, 2 turrets even is fine