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#21 Zero

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Posted 29 September 2014 - 12:19 AM

Already planned ;)


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#22 Ivan

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Posted 29 September 2014 - 05:29 AM

Maybe even the battle of harvest or battle of installation 00
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#23 Zero

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Posted 30 September 2014 - 03:20 PM

Well the Battle of Installation 00 won't be in for sure. The Ark is just too big and canonically it wouldn't make sense. I know there is the Halo map in already, but there are also 7 different Halos so it could really be any one of them.

 

Harvest sounds good but I've already got a glassed planet map in the mod already that's being worked on.


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#24 Battle8111

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Posted 30 September 2014 - 07:05 PM

regarding maps a map with high charity would be nice

Now that, its a wonderful idea for a map. See high charity in the background, with the defensive fleet sitting there protecting it or even a bunch of ships blasting each other from afar with some plasma explosions like in halo 2 during Great Schism. 

 

Just seeing zero's post on saying its planned, made me jump with joy. 

 

Is the glassed planet going to be harvest then? After it was invaded and destroyed? Or just a generic human world that was glassed? As I ask this as if it corresponds with the name of the map. 


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#25 Zero

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Posted 01 October 2014 - 12:57 AM

Its just a random world that was glassed prior to the Fall of Reach. It could be Harvest if you want it to be, but it has two moons and is close to the Horse Head Nebula.


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#26 HTRK74JR

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Posted 01 October 2014 - 04:20 AM

Well ain't this a busy thread full of 3 people.

 

Covenant faction is nearly complete like zero said, as you saw by the video here https://www.youtube....h?v=_xMb1tzb7Qw


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#27 Ivan

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Posted 01 October 2014 - 06:26 AM

Awesome. Although I have a bug to report and I don't know if it was fixed or not. So you start up a game and you press m to change the music. I save the game and then quit. When I open up the saved game and press m the music display doesn't show up.

#28 Zero

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Posted 01 October 2014 - 10:41 AM

The music key is no longer bound to m. Idk of that fixes the issue, I'll look into it.

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#29 Ivan

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Posted 01 October 2014 - 05:28 PM

The bug is happening on 1.09b
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#30 Ivan

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Posted 04 October 2014 - 10:19 PM

Is there going to be a spirit of fire type ship?
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#31 Zero

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Posted 05 October 2014 - 03:48 AM

Is there going to be a spirit of fire type ship?

No.


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#32 HTRK74JR

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Posted 05 October 2014 - 07:37 AM

No.

SEE. SEE. SEE. YES, WE SHOULD, IT WOULD FIT


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#33 Battle8111

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Posted 05 October 2014 - 09:54 AM

That is a good question now, why you not going to add the Phoenix Class Refit? 


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#34 Ivan

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Posted 05 October 2014 - 12:32 PM

It would be a nice addition plus I need a ship that can carry a lot of fighters

#35 HTRK74JR

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Posted 05 October 2014 - 03:14 PM

That is a good question now, why you not going to add the Phoenix Class Refit? 

what Zero says, And i quote "It has no role in Homefront"

 

But what about- Nope

 

or rather - Nope

 

What if - it has no role in Homefront


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#36 Zero

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Posted 05 October 2014 - 05:20 PM

It would be a nice addition plus I need a ship that can carry a lot of fighters


The colony shop is an assault carrier/colony ship. You aren't going to be capturing and colonizing planets in Homefront so yes it has no role in the mod.
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#37 Ivan

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Posted 06 October 2014 - 08:37 AM

But it still would be nice to have a decent carrier.

#38 Zero

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Posted 06 October 2014 - 08:44 AM

The Phoenix isn't a navy carrier. It fields atmospheric bombers and builds firebases to support a full scale planetary invasion. There are already two carriers in Homefront that can support multiple squadrons of Longswords
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#39 HTRK74JR

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Posted 06 October 2014 - 08:45 AM

Zero, all the carriers look like bricks. the Phoenix atleast looks cool, and it does not match the brick design of the rest of the UNSC fleet


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#40 Zero

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Posted 06 October 2014 - 10:21 AM

Its not going to be in the mod. I'm not having this debate with you. If you want a different ship then model and texture it.
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