Well...Um I started this as the Facebook post had pretty much nothing on it and I'd rather not make an account to ask the question as i'm way too lazy and thought that if it was on the forums people could have a better chance of knowing about the Q&A.
Also, I do actually have questions to ask.
One: Covenant Fleet Tactics (AI). The AI (on Legendary and below, I haven't tested higher) seems to have CAR Frigate fetish, as every time I fight them, their entire fleet, even if it outnumbers me 2 or 3:1 is almost entirely CAR frigates, which means my Infinity can jump into the middle and completely destroy insanely large fleets without even losing it's shield or without needing backup. So, is this issue known or am I the only one getting this, as any competent player (ha, definitely not me) can end a game relatively fast since they can blow aside these fleets by late game easily. So I guess I'm asking if this is an intentional part of the AI's tactics or if this is a mistake (Legendary and Below)?
Two: Flood Balance:
And no, this isn't to bitch about the flood being to hard to kill, etc, because honestly, by late game (4+ hours), I have no worries about the flood unless I manipulate my enemies into getting consumed by them. This is especially easy to see on maps like Will of The Gods, where the one flood world can't send out nearly enough ships to take any of the worlds I defend and as such it can only infect the UNSC AIs who never build defenses. And even on Random maps, as long as I set up SMACs/Patrol stations early enough I can repel pretty much any Flood fleet and my ships can take back any uncolonized worlds that get infected. So, is there any plans to buff the flood on a scaleable system (time/research based) or am I just cuckoo for cocoa puffs over here + could there be diplomatic bonus to all races whenever a world is taken by the flood, to show how a galaxy would unite to defeat them when they become too strong (Legendary and below)?