this is mostly my personal view/wants but ill list them below.
- larger 1 on 1 maps: as you know most of HWR maps for multiplayer are small with even most of the classic mods like mass effect and star trek mods, id like to see a 1v1 map(since i do that facing the ai a lot) have a "fair" distance from each spawn in point.
- its to dark: when i played Homefront i loved it but there are no stars in the background just a black space, idk if thats just a bug on my end or something but it made all the UNSC ships very hard to see i hope if its not just on my end it will be fixed.
- more ships on both sides: i know your doing the covi destroyer what about adding in other ships for the UNSC as well like Athens class or Autumn class, just ideas i had on my mind.
- buff the covi side: this is most likely being worked on but the covi side was a little underpowered in full fleet combat and in 1 on 1 engagements UNSC won always depending on ship class(only tested with AI) id like that to change hopefully.
- missile barrage that can be useful: in Homefront the only time archer missiles where fired was on RU extractors(like dafuq!?) that needs a overhaul so they fire at enemy ships to!
- covi shields: none existent, sure they flicker before the ship blows up but the only thing i could think of is that theirs no game code/mechanic for shields on ships, if so, amp up there health
- ship wreckage: personally i freaken love the ships explosion/braking apart animations ten stars there Zero but can we add to that like say for an example keep the nose of a UNSC frigate in space with other wreckage that the RU extractors can collect if the game begins to stress over the amount of units and gun fire and wrecks just a small idea.
Zero your thoughts/comments and anyone else?