Anyone wana do a game?
#21
Posted 15 April 2013 - 01:55 PM
#22
Posted 15 April 2013 - 02:01 PM
I didn't build much of a defence since I was too busy trying to build up a fleet and the fact you wouldn't come to me, well at least till you wormholed your way in with a 2 Orions. It was funny rushing in 3v1 though. I managed to take out a super carrier along with a few other ships though in that mess.
#23
Posted 15 April 2013 - 02:09 PM
As my father, a sgt. Major in the marines, always said the only unfair fight is the one you loseWell to note that your star had only one phase lane coming out. All 3 of you just sat in that system waiting for me to come. I only rushed since I had to go pretty soon after that.
I didn't build much of a defence since I was too busy trying to build up a fleet and the fact you wouldn't come to me, well at least till you wormholed your way in with a 2 Orions. It was funny rushing in 3v1 though. I managed to take out a super carrier along with a few other ships though in that mess.
#24
Posted 15 April 2013 - 02:14 PM
Well to note that your star had only one phase lane coming out. All 3 of you just sat in that system waiting for me to come. I only rushed since I had to go pretty soon after that.
I didn't build much of a defence since I was too busy trying to build up a fleet and the fact you wouldn't come to me, well at least till you wormholed your way in with a 2 Orions. It was funny rushing in 3v1 though. I managed to take out a super carrier along with a few other ships though in that mess.
Should have used the wormholes dude, that was our weakspot that we were waiting for you to exploit lol
#25
Posted 15 April 2013 - 03:53 PM
#26
Posted 15 April 2013 - 03:55 PM
You mean a weakness that you knew about? That's not a weakness that's a trap!
its a weakness we knew about but could not effectively guard against
#27
Posted 15 April 2013 - 04:01 PM
Since we are talking about wormhole defense here is there anyway that we could implement an ability for going through worm holes so that ships that jump through kind have a fog of war when they arrived in the other system. What I mean by this is that they can't see enemy ships for let's say ten seconds. So it gives the defender of the wormhole a chance to ambush? Or is that hard coding?its a weakness we knew about but could not effectively guard against
#28
Posted 15 April 2013 - 04:02 PM
btw, sloose, prepare to be ninja'd: #cantdothatbecauseofhardcoding
#29
Posted 15 April 2013 - 04:05 PM
Damn it that would add so much more depth ok now I have like 20 ideas now, like moons and line of sight and such like hiding a force on another side of a moon if you know where the enemy will be jumping in from and such like what Keyes and Hood did :/ but you can say it defender.... Hard coding is the needle popping my idea bubblesProbably hardcoding
btw, sloose, prepare to be ninja'd: #cantdothatbecauseofhardcoding
#30
Posted 15 April 2013 - 05:03 PM
Damn it that would add so much more depth ok now I have like 20 ideas now, like moons and line of sight and such like hiding a force on another side of a moon if you know where the enemy will be jumping in from and such like what Keyes and Hood did :/ but you can say it defender.... Hard coding is the needle popping my idea bubbles
For future reference, you can edit your own posts if you make a mistake.
#31
Posted 15 April 2013 - 05:11 PM
I know but I like spilling my ideas out, brain is tiny can only have so many ideas at onceFor future reference, you can edit your own posts if you make a mistake.
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