AI dont use nukes?
#1
Posted 18 January 2013 - 03:06 PM
Anyway what does everyone else think on this topic?
#2
Posted 18 January 2013 - 03:10 PM
#3
Posted 18 January 2013 - 03:11 PM
And this ^ is exactly what the auto-fire would do. That's why we keep it off...The nukes are kind of meant for large engagements, so they dont always have a good use. You wouldnt fire a nuke at a single covenant frigate that is attacking you when you can just let fighters attack it.
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#4
Posted 18 January 2013 - 03:12 PM
And this ^ is exactly what the auto-fire would do. That's why we keep it off...
in all honesty, after playing with the UNSC for a few hours, i find swarms of longswords far more effective than a shiva in most cases, except in situations where the enemy is right in my face (havent had that happen yet)
#5
Posted 18 January 2013 - 03:23 PM
Yeah... we nerfed it a while back due to realism... nukes would not actually be a huge effect in space...in all honesty, after playing with the UNSC for a few hours, i find swarms of longswords far more effective than a shiva in most cases, except in situations where the enemy is right in my face (havent had that happen yet)
They still are the most damage a single ship can put out in one shot (with the exception of the Covvies of course)
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#6
Posted 18 January 2013 - 03:27 PM
Yeah... we nerfed it a while back due to realism... nukes would not actually be a huge effect in space...
They still are the most damage a single ship can put out in one shot (with the exception of the Covvies of course)
i honestly havent fired off a shiva yet actually xD ive been fighter spamming with my fleet, with 3 Athens carriers and 25 Eion carriers
#7
Posted 18 January 2013 - 03:35 PM
in all honesty, after playing with the UNSC for a few hours, i find swarms of longswords far more effective than a shiva in most cases, except in situations where the enemy is right in my face (havent had that happen yet)
Yeah... we nerfed it a while back due to realism... nukes would not actually be a huge effect in space...
They still are the most damage a single ship can put out in one shot (with the exception of the Covvies of course)
The thing is I only say this because its one of the things that put me off the most about the mod Stargate Invasion, were in the first 2 research levels in the mod you get to transport nukes that can destroy entire ships with just 1 hit, and the AI cant even use them either. All I needed to do was increase antimatter and 20 small cruisers could do the job of a entire fleet, obviously the nuke here is not that powerfull but it just makes me feel like I have a strength over the AI that I should'nt have lol. And I know I can keep it off just like in the Stargate Mod, Except in this game not using nukes would suck .
#8
Posted 18 January 2013 - 03:36 PM
#9
Posted 18 January 2013 - 03:38 PM
The thing is I only say this because its one of the things that put me off the most about the mod Stargate Invasion, were in the first 2 research levels in the mod you get to transport nukes that can destroy entire ships with just 1 hit, and the AI cant even use them either. All I needed to do was increase antimatter and 20 small cruisers could do the job of a entire fleet, obviously the nuke here is not that powerfull but it just makes me feel like I have a strength over the AI that I should'nt have lol. And I know I can keep it off just like in the Stargate Mod, Except in this game not using nukes would suck .
shivas are meant to take out covenant ships that would ordinarily rape you to death lol
#10
Posted 18 January 2013 - 03:43 PM
- Defender0 likes this
#11
Posted 18 January 2013 - 03:46 PM
OK OK I get the picture lol, Also glad to see you managed to download it in the end Defender, how long did it take you?
god if i know, i left it going and went to bed xD
#12
Posted 22 January 2013 - 10:34 AM
#13
Posted 22 January 2013 - 10:50 AM
#14
Posted 22 January 2013 - 06:50 PM
for me at least, nukes are kind of a last resort weapon, used when you are facing superior numbers and you are going to be heavily outgunned. in these situations, i launch that shiva. otherwise, i let the MACs and archers fly.
I agree with you defender, but if you leave it on auto it does exactly what you say almost and fires it only when there are large numbers. My point being its a very powerfull weopon when used right and if the AI cant utilize it they become too easy to defeat. Plus the fact is that the only downside to this weopon is the cooldown as there is usually plenty of antimatter. and by the time you setup your forces to go to the next area you have reached the end of the cooldown and can fire nukes again.
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