So I was after a list of the various stats specific to the ships and defensive structures in the game, unfortunately one didn't exist so I have gone and made one myself.
https://docs.google....T2c&usp=sharing
I tried to make it as easy to reference as I could but if you have any suggestions to make it easier to read go ahead and post em.
In regards to missing stats a few things were consistent and so I didn't include them in the spreadsheet most notably all structures with the exceptions of those in the spreadsheet have the same armor type, no movement and no weapons so I didn't include them in. Suffice to say all structures have the 'module' armor type.
Now you might be wondering 'what is an armor type, what's a weapon type?' in Sins of a Solar Empire damage is based on the type of weapon being fired vs the armor it is hitting. For example an anti-module weapon will do much more damage to module type armor common to structures than to a capital ship which might have capital ship type armor.
To help you out you can check out this link:
https://docs.google....TEE&usp=sharing
The damage listed is their percentage damage, so a corvette type weapon will do 0.65 or 65% of it's original damage against capital type armor.
I hope this helps you guys out and if you have requests for certain abilities or other ships I'll be happy to help out.
Best wishes.