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Colonizers charge


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#21 Rovert10

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Posted 06 February 2014 - 04:21 PM

How to mod/code SoaSE so well

http://forums.sinsof...e.com/forum/443



#22 Stephan-338

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Posted 06 February 2014 - 04:31 PM

Oh.. Now I feel stupid


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#23 Lavo

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Posted 06 February 2014 - 05:20 PM

How to mod/code SoaSE so well

1) Get entity files in text format.

2) Open in Notepad.

3) ????

4) Profit.


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#24 Stephan-338

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Posted 06 February 2014 - 06:24 PM

I actually prefer Notepad++, but when I used that, well, I saw a lot of NULs


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#25 Rovert10

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Posted 06 February 2014 - 06:35 PM

I actually prefer Notepad++, but when I used that, well, I saw a lot of NULs

That because those are bins not text.



#26 sloosecannon

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Posted 07 February 2014 - 10:44 AM

That because those are bins not text.


Yep, change to TXT with the bin-to-txt converter thingy.

Honestly, we just did a lot of practice with it. There's not too much to learn - the most confusing thing from a coding aspect is dealing with buffs.
#define true false
//happy debugging suckers!!!!!

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#27 Stephan-338

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Posted 07 February 2014 - 10:50 AM

I've been looking through it, it doesn't seem that hard, although I still have to find out how the hardpoints work


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#28 sloosecannon

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Posted 07 February 2014 - 10:54 AM

I've been looking through it, it doesn't seem that hard, although I still have to find out how the hardpoints work

Hah yeah I don't do that. I could if I really, really needed to but... yeah that's the Art department. Kinda...


OP's issue resolved with commit 0515ef4af30e
#define true false
//happy debugging suckers!!!!!

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#29 Stephan-338

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Posted 07 February 2014 - 10:56 AM

Hah yeah I don't do that. I could if I really, really needed to but... yeah that's the Art department. Kinda...

 

I also had problems with it in Empire at War, (if you know it) my ships came out of hyperspace burning.. Haha


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#30 Aunt Gruntie

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Posted 07 February 2014 - 12:41 PM

Oh snap it is possible, well thats what i get assuming things. Now i look like a dick...

Take note people, never assume anything. It'll make your whole live so much easier

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#31 Fleet Admiral agigabyte

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Posted 07 February 2014 - 12:45 PM

I know nothing about modding SoaSE, so I have an excuse.
WE WILL RIP THEIR SKULLS FROM THEIR SPINES, AND TOSS THEM AWAY, LAUGHIN'!

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#32 Lavo

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Posted 07 February 2014 - 02:18 PM

OP's issue resolved with commit 0515ef4af30e

With this done, locking.






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