Prowlers are WEAK
#1
Posted 24 January 2013 - 05:08 PM
#2
Posted 24 January 2013 - 05:17 PM
#3
Posted 24 January 2013 - 05:22 PM
[10:46:02 PM] VDNKh: Piercing Lance
[10:46:11 PM] VDNKh: fitting name for the ship that just fucked me
"Unikraken can soothe any nasties."
#4
Posted 24 January 2013 - 11:06 PM
#5
Posted 24 January 2013 - 11:29 PM
#6
Posted 24 January 2013 - 11:42 PM
Maybe a researchable stealth upgrade for them? Allows them to temporarily be invisible to the enemy (maybe 30 seconds or so with a 60 second recharge) to allow them to travel under the radar in enemy territory like their canon counterparts?
The problem is there is really no way to implement Stealth, no way to make them invisible to the enemy, the only way to do that is the "You can see me but you can't hurt me" technique.
#7
Posted 24 January 2013 - 11:44 PM
The problem is there is really no way to implement Stealth, no way to make them invisible to the enemy, the only way to do that is the "You can see me but you can't hurt me" technique.
Maybe just make them unselectable and disable all auto-targeting on it. That way nothing attacks it and users can't force order an attack on it.
#8
Posted 24 January 2013 - 11:45 PM
Maybe just make them unselectable and disable all auto-targeting on it. That way nothing attacks it and users can't force order an attack on it.
Well if you can think of a way to Implement TRUE stealth, then talk to Uni
#9
Posted 25 January 2013 - 12:29 AM
[10:46:02 PM] VDNKh: Piercing Lance
[10:46:11 PM] VDNKh: fitting name for the ship that just fucked me
"Unikraken can soothe any nasties."
#10
Posted 25 January 2013 - 01:22 AM
Yea, that's not possible in the engine. We're pretty severely limited in what we can do.
Possibly find a way to re-purpose the Phase Out Hull ability that Vasari Marauder Cruisers had, only without the sublight engine disabling? The in game animation of the vanilla of phasing out makes the target slightly transparent which would make the naming of the ability 'cloak' slightly more believable, though I'm just spitballing it right now.
#11
Posted 25 January 2013 - 01:25 AM
Possibly find a way to re-purpose the Phase Out Hull ability that Vasari Marauder Cruisers had, only without the sublight engine disabling? The in game animation of the vanilla of phasing out makes the target slightly transparent which would make the naming of the ability 'cloak' slightly more believable, though I'm just spitballing it right now.
That's what most people would suggest but as it wouldn't really act like stealth the enemy would still be able to see your ship
#12
Posted 25 January 2013 - 01:27 AM
That's what most people would suggest but as it wouldn't really act like stealth the enemy would still be able to see your ship
It's as close as we're gonna get.
#13
Posted 25 January 2013 - 02:20 AM
That being, gameplay wise, you could just make their hit values 10-20% for lack of vision essentially.
#14
Posted 26 January 2013 - 02:36 PM
#15
Posted 26 January 2013 - 04:53 PM
That's a WIP. As in, when I tried to do that, it crashed. I'm still working on thatProwlers can also lay mines in the books, but that might be a little much.
#define true false //happy debugging suckers!!!!!
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#16
Posted 26 January 2013 - 05:16 PM
- Ancient Modding Proverb
#17
Posted 26 January 2013 - 05:43 PM
Maybe instead, I dont know if this applies to MACs and Missiles, but make the chance to hit on them like 10%? That's how stealth basically applies in a dog-fight. (In theory. Really stealthy aircraft haven't seen action in a direct dog-fight because the fight is over before the planes even see each other.)
Well, that would have to be implemented via a anti-enemy buff to all enemies, which could be ungodly broken (put a few Prowlers in your fleet and now there's a 10% cross board damage reduction)
#define true false //happy debugging suckers!!!!!
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#18
Posted 26 January 2013 - 05:49 PM
Yea, that's not possible in the engine.
Still looking into that, but admittedly the going is rough.
#19
Posted 26 January 2013 - 06:17 PM
Well, that would have to be implemented via a anti-enemy buff to all enemies, which could be ungodly broken (put a few Prowlers in your fleet and now there's a 10% cross board damage reduction)
if this ever did happen, you would have to swap out the current prowler texture for a massive trollface
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