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Vanilla Map Reintroduction


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#21 Azo 'Salcam

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Posted 22 November 2014 - 12:50 AM

Allow me to explain. SotP was converted to Rebellion well before the addition of the Stellar Phenomena DLC. As a result the entites are not present in either the entity.manifest nor the GSD.

What if we have the Stellar Phenomena dlc? 'Cause I have it.


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#22 Unikraken

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Posted 22 November 2014 - 12:59 AM

What if we have the Stellar Phenomena dlc? 'Cause I have it.

Nope.


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#23 Crisiss

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Posted 22 November 2014 - 06:17 AM

What if we have the Stellar Phenomena dlc? 'Cause I have it.

The planets are literally not built into the mod. They are not present. This goes for SoGE too actually. I guess because both mods started before the DLC came out they were never put in.

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#24 WarthogRacingMan3

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Posted 22 November 2014 - 07:32 AM

A bit off topic: can you maybe get the Five Stars map from the STA3 guys? That is my new favorite map, I would love to see in SotP.


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#25 xXHailStormXx

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Posted 22 November 2014 - 08:39 PM

Um, well I haven't got the game or the mod, but I do keep up with the mod for the most part. I don't know of any of the maps, but why not make an actual galaxy, built around Halo's galaxy. This including the 7 rings? Oh and just a thought, but what if the rings could be activated to destroy the immediate surroundings giver say two planets, or orbital systems, and also have the option to either unleash flood or destroy the ring like combat evolved? I think that would be cool. But you know it's just a thought, and if the map did come to a full galaxy then make sure to put strategic items. By the way I love your mod and more so your passion and commitments to it, and while I'm at the forum, why not give the unsc a bonus titan. THE Pillar of Autumn and a special ability of Master Chief, luck. With of course Cortana's capabilities to work with him and the ship, since she hand picked it herself.

#26 Aunt Gruntie

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Posted 23 November 2014 - 12:35 AM

The problem with super large maps (in SoSE), well there are several, but main problem with them it starts getting laggy real quick like. As a result the become unfun to play when you're getting 10 seconds per frame.
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#27 Cole Protocol

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Posted 23 November 2014 - 12:12 PM

The problem with super large maps (in SoSE), well there are several, but main problem with them it starts getting laggy real quick like. As a result the become unfun to play when you're getting 10 seconds per frame.

This. If you go north of 200 planets you are going to have a bad time.



#28 xXHailStormXx

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Posted 24 November 2014 - 05:27 PM

Ok well then just a small galaxy then maybe but random builds are cool and I would love to see it in the mod

#29 Crisiss

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Posted 24 November 2014 - 05:54 PM

Ok well then just a small galaxy then maybe but random builds are cool and I would love to see it in the mod

Post-War conflicts IIRC is the most extensive version of the Halo map. I'm inclined to agree if I'm understanding you right, new non-lore maps would be cool.

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