Hello I have been following this mod for a while and just recently downloaded it. Before I continue I have to say this mod is amazing. That said I was having some difficulties that didn't seem to match the asymmetrical warfare mentioned on other parts of the forums. The map I chose was the UNSC Final Stand map with 46ish planets. I am playing a two player game with myself as the UNSC and the AI on normal as the Covenant. Pretty much in order for me to expand I am forced to fight over each and every planet. To sum up much of the details the AI and myself each lost hundreds and hundreds of ships battling over one planet. It got to the point that in order to keep my fleet reserves up I built my shipyards next door to the planet I was attacking so my ships could be supplied. At this point I only bothered producing Marathon class cruisers because they were cheap and had nuclear warheads. I also produced an assortment of combat ships. Like I said earlier though, both myself and the normal level AI lost hundreds of ships and the AI at least lost five Titans over the course of this hour and a half long battle/siege.
Now that battle didn't seem to be the experience a lot of the other players were having here. Personally I was looking forward to using the Orion's as hunting packs as the Wikipedia page for this mod mentioned but at least for the couple games I have played that hasn't been the case. The game mechanics have been more akin to who can throw the most ships into the battle at once and supply them the longest. I was wondering if perhaps I had a game option turned on that caused this or maybe I was just playing the map wrong. The map did suggest the game was for 2 vs 2.
Thoughts?