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A Farewell to Arms

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#1 CanadaMan7



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Posted 20 September 2016 - 05:15 PM

Though I’ve been out of the modding community for some time, I’ve neglected to give a proper farewell in the style that people might have expected or wanted. Allow me to do that now. To stop in for one last fireside chat and explain myself. I have had a long, fruitful term of management of Sins of the Prophets and I will always appreciate the time I spent doing so. The skills it taught me and the experiences I had are going to shape me for a while now to come. Unfortunately, all good things must come to an end (John Kennedy, the Roman Empire, etc) and the pressures of adult life became too much for me to effectively manage a project that became ever more professional and ambitious. With the addition of Unikraken as my second, I could safely expect him to carry out a very reasonable vision of day to day operations. Eventually, his management skill and my interest in staying connected reached a level that prompted me to step away quietly since I considered my initial goal satisfied.


I could give you a long-winded recollection of my time starting from 2008, but literally no one cares about that. All I’ll say is that things were looking rough and the frigate flew sideways, back when men were men, women were women, and you made things with your hands. All of this started because I was a bored 16 year old with an Adderall prescription, time to burn, and a sense of injustice about the lack of a halo mod for a game that I considered one of the best of the generation. All I desired was to get the Covenant and the UNSC in-game, along with some proper representation of the Flood and Forerunners. That has been achieved, in a way that was so far beyond the original scope of the mod that 2008 CanadaMan7 would have considered it impossible. We have all built an absolute triumph together: the developers, the fans, and the devoted community. It’s been a continually evolving process, and rest assured I’ll continue proudly watching over the progress like a kindly dead uncle.


A salute to Unikraken, current developers, past developers, the fans, and to you, dear reader.


Yours in service,



Also, take a look at this imgur album for a peek at older versions of Sins of the Prophets lost to time. You'll see things like our weird Supercarrier, the Sulaco as the UNSC Carrier (Yeah, yeah. Never heard the end of that one), and weird scrapped features like holographic pop-ups.

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#2 Unikraken


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Posted 20 September 2016 - 05:22 PM

I want to take the opportunity to thank you for the work you put into starting Sins of the Prophets. On behalf of the team I want to thank you for the leadership you provided and connections you made that kept us afloat in the early days. We wouldn't be here at all if it wasn't for your passion and curiosity. I also want to thank you for the trust you placed in me when you stepped away from the project - from your first weekend away early on, to when you finally shifted all your focus into your education and left us to steer the ship on our own. I'm so proud of the legacy you leave behind and I'm excited to see the things you do in the future, as I know they'll be great.


Your dear friend, always and forever,


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#3 CanadaMan7



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Posted 20 September 2016 - 05:26 PM

Aw shucks. You're all pretty swell.

It's been a pleasure, Uni.


Also as an aside, I still occasionally mod Paradox games these days, so keep an eye out for smaller mods from me.

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#4 MrChipps


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Posted 22 September 2016 - 10:04 AM

Dang, this is making me sadder and happier than a grown man would care to admit...

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#5 Fleet Admiral agigabyte

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Posted 22 September 2016 - 12:16 PM



Seriously. Like Chipps, this is making me both sad and happy.

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#6 베이클라이트



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Posted 22 September 2016 - 12:54 PM

 I still occasionally mod Paradox games these days

You should totally start a halo mod for stellaris.






#7 베이클라이트



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Posted 22 March 2017 - 06:20 PM







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