Jump to content

  • Log In with Google      Sign In   
  • Create Account

Photo
- - - - -

UNSC Structures


  • Please log in to reply
10 replies to this topic

#1 KhevaKins

KhevaKins

    Cautiously Captivated

  • Members
  • 2,133 posts
  • Steam:KhevaKins
  • LocationChooglin

Posted 18 April 2013 - 06:50 AM

For those of you to lazy to go back and look at these sweat models.
Most of them, if not all, were done by SotP colleague and friend Lord_Set of Dawn of the Reapers fame. Look it up and follow it on Moddb.

Posted Image
That is all the structures (not to scale yet). And here are them in separate boxes (not the SMAC cause it is already ingame).

Frigate Factory

Spoiler

Capital Ship Yard
Spoiler

Trade Port/ Station
Spoiler

Military Research Center
Spoiler

Civic Research Center
Spoiler


Now I know it is kind of a dick move to say it but I am a bit iffy about the trade port and research centers until they get textured. So what do you think?

Edit: Complaints removed about the Military research center after watching 'Birth of a Spartan' trailer again. But I think the Civic research center should be more distinct. Should be like a circle with the bio dome in the center of the circle. And the trade port need to look more distinct, it look like the rear part of the Anchor station right now.

Also, this is kind of what I envisioned the mines to look like:

Spoiler

Spoiler

led203_crashed_0.pngled203.jpg

#2 JasonAHawkins

JasonAHawkins

    Loves Bornsteller, who wouldn't?

  • Members
  • 358 posts

Posted 18 April 2013 - 07:23 AM

If any of the Mod Team reads this, when will these be skinned and put into the game? Does the UNSC still take priority over the Covenant in terms of development?
Bornsteller is so good of a modeler that he should be on the cover of Victoria Secret.™

#3 Guest_Golly 1st Earl Oxford VC_*

Guest_Golly 1st Earl Oxford VC_*
  • Guests

Posted 18 April 2013 - 07:56 AM

He never finished or handed them over.

#4 CanadaMan7

CanadaMan7

    Commander-in-Chief

  • Administrators
  • 1,247 posts
  • LocationCharleston, SC

Posted 18 April 2013 - 10:06 AM

Got four of them. Already handed them off to Annihilater a bit ago, but UNSC ships take priority.

yLM4TEk.png


#5 KhevaKins

KhevaKins

    Cautiously Captivated

  • Members
  • 2,133 posts
  • Steam:KhevaKins
  • LocationChooglin

Posted 18 April 2013 - 05:10 PM

It's just that the structures look similar. That is my complaint.
Spoiler

led203_crashed_0.pngled203.jpg

#6 damn_tall_marine

damn_tall_marine

    You killed the Chief! You bastards!

  • Members
  • 218 posts

Posted 19 April 2013 - 04:00 AM

It's just that the structures look similar. That is my complaint.

Note my sarcasm here, but when you look at modern structures, military that is, don't they generally look similar? I have been all over the world and fob's and military bases look all the same....

#7 KhevaKins

KhevaKins

    Cautiously Captivated

  • Members
  • 2,133 posts
  • Steam:KhevaKins
  • LocationChooglin

Posted 19 April 2013 - 04:18 AM

Yes but they all look like different angles of the same structure. And the trade port and civic research center aren't inherently military.
Spoiler

led203_crashed_0.pngled203.jpg

#8 chiefship

chiefship

    Petty Officer First Class

  • Members
  • 407 posts
  • LocationLand of the wörk. wörk wörk wörk

Posted 19 April 2013 - 04:23 AM

well, i think they look great and i hope that we will see them soon textured

My face during the Germany:Brazil game 2014

Spoiler

#9 MrChipps

MrChipps

    Having a beer with Colonel Jack O'Neill

  • Contributor
  • 789 posts
  • LocationThe Commonwealth wasteland

Posted 19 April 2013 - 04:42 AM

*pulls on smartypants* Well, since UNSC Heavy Lift is responsible for ferrying and establishing colonial infrastructure it would make sense(and save cash) to use the same base-hulk template and just modify it on the spot for whatever function is needed. *pulls of smartypants*
  • Unikraken likes this
Sweden can into gender!

#10 sloosecannon

sloosecannon

    Admin - I code stuff

  • Administrators
  • 2,468 posts
  • Steam:sloosecannon
  • LocationThis dimension (right now...)

Posted 19 April 2013 - 08:05 AM

Note my sarcasm here, but when you look at modern structures, military that is, don't they generally look similar? I have been all over the world and fob's and military bases look all the same....


Well technically they look a little different based on the branch... but for the most part yea that's true
#define true false
//happy debugging suckers!!!!!

Notable SOTP forum/Steam chat quotes:

Spoiler

Donate to the forum! https://kd8rho.net/donate

#11 Unikraken

Unikraken

    친애하는 지도자

  • Administrators
  • 2,910 posts
  • Steam:Unikraken
  • LocationNew Mexico

Posted 19 April 2013 - 11:50 AM

*pulls on smartypants* Well, since UNSC Heavy Lift is responsible for ferrying and establishing colonial infrastructure it would make sense(and save cash) to use the same base-hulk template and just modify it on the spot for whatever function is needed. *pulls of smartypants*


This was our line of reasoning.
  • MrChipps likes this

[10:46:02 PM] VDNKh: Piercing Lance
[10:46:11 PM] VDNKh: fitting name for the ship that just fucked me

 

"Unikraken can soothe any nasties."





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users