Survival
#1
Posted 22 April 2013 - 07:04 PM
#2
Posted 22 April 2013 - 07:16 PM
I was thinking earlier if some sort of wave/survival mode could be done in Sins. You would have one planet and get resources for every enemy you kill which you can use to build ships, structures, planet upgrades or tech up. Every five or ten waves could be a boss level and after a boss level there could be a couple minutes to regroup your forces.
This is wildly impossible to recreate within the SoaSE engine. You're forgetting how much we're limited by hardcodes.
#3
Posted 22 April 2013 - 07:33 PM
#define true false //happy debugging suckers!!!!!
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#4
Posted 22 April 2013 - 07:43 PM
- sloosecannon likes this
#5
Posted 23 April 2013 - 04:48 PM
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