I don't know about you but when UNSC ships are getting shields that are even better than Covenant by the time Infinity comes around the entire balance is skewed to the point where CAS isn't be all and end all like Infinity.
Which is why they need a powerful titan to keep the balance. Just make it a upgraded version of a standard CAS if you have too, that way you get both a titan and a spamming fleet of CASs. Or make a non canon ship for the titan role I did suggest that in the suggestion area. While I am not privy to all the discussions taking place between the mod staff or even how the tech tree currently played out I do have hundreds of hours of Sins play time (Original, Entrenchment. Rebellion) chalked up, so I am not completely without a clue.
This is a game and balance is needed to make fair and fun gameplay, if the UNSC can built 3 ships to 1 covie ship in the beginning its fair when covie ships can kill 3 ships for every one it loses. If the UNSC can now have more powerful ships compared to covenant AND still retain a 3 -1 built rate, things get unbalanced. And in Sins it doesn't take all that long before the final tech levels. In Halo Lore it is fine that Humans can now beat the covenant with ease, its a story based sorta on real life principles where unfair is the name of the game. Unlike a game were like I said balance is key to having fun.
Now I don't know if all UNSC ships will get shields or only some or only Infinity. You make it sound like all of them do or maybe your just referring to lore, i don't really know. From what the other guy said the beginning of the game will be 3-1 fights but late game changes to 1-1 or maybe he was referring to 2 different release states that effectively make 2 separate mods. I really don't have much of a clue there, I can only go based on whats said.
I really hope I am not sounding too much like a prick or something, I really do enjoy this mod, I like Halo, I like Sins, so its only right that I like them merged. I hope you keep up the hard work and make the mod the best it can be. If I can make it better by just making you think about your own opinions on certain topics then I will, by all means express my thoughts on said matter and make you think.
That's the UNSC in the very late game. The Covenant has the tools to essentially steamroll the UNSC for the majority of the game. If you let the UNSC get to that point of Infinity you deserve to lose.
If you don't let the UNSC make it to late game than the UNSC player won't get to have much fun. If you have the UNSC much more powerful late game than it won't be much fun for the covenant player. Getting to late game isn't hard and the bigger the map the easier it is. The gameplay should be balanced for the entire game not just somepoint in the middle.