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SotP Public Release Bug Reports


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#41 Cole Protocol

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Posted 16 December 2013 - 04:03 PM

Glad to help you guys Out! i will keep my eye out for any problems but looks great other than that. You guys did a great job, wish i could be of some more help, but i would not have the slightest clue how too.



#42 psdt

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Posted 16 December 2013 - 04:04 PM

Mine is crashing when i try to select my faction. if i leave it on random it'll play but there's lots of missing textures/effects. I think i did it wrong lol



#43 Cole Protocol

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Posted 16 December 2013 - 04:06 PM

Mine is crashing when i try to select my faction. if i leave it on random it'll play but there's lots of missing textures/effects. I think i did it wrong lol

Corrupt download i bet, really corrupt.



#44 Fleet Admiral agigabyte

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Posted 16 December 2013 - 04:10 PM

The covs can build a starbase fabricator, even though it does nothing.


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#45 Cole Protocol

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Posted 16 December 2013 - 04:11 PM

The covs can build a starbase fabricator, even though it does nothing.

yes it does, i have built multiple starbases, so check your research



#46 Antigeist

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Posted 16 December 2013 - 04:12 PM

The covs can build a starbase fabricator, even though it does nothing.

*Haven-Class Starbase looks around sullenly before drooping its head and wandering off into the sunset.*


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#47 Fleet Admiral agigabyte

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Posted 16 December 2013 - 04:13 PM

Lol.


WE WILL RIP THEIR SKULLS FROM THEIR SPINES, AND TOSS THEM AWAY, LAUGHIN'!

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#48 Unikraken

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Posted 16 December 2013 - 04:19 PM

Mother of Invention gives too little experience. 30 is far too little.


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#49 XtremeRoflcopter

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Posted 16 December 2013 - 04:24 PM

Mother of Invention gives too little experience. 30 is far too little.

Mother of Invention. The only UNSC Troll class frigate in the fleet. 


It's easier to work on a map if a lot of Rum is involved...

#50 Cole Protocol

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Posted 16 December 2013 - 04:29 PM

If I had a autumn, is it capturable?

#51 XtremeRoflcopter

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Posted 16 December 2013 - 04:32 PM

Yes it can be captured. The problem though is whether or not you have the resources to bother with it in the first place, becase between that, the enemy players, and the flood breathing down your neck you should be pretty busy. 


It's easier to work on a map if a lot of Rum is involved...

#52 Aunt Gruntie

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Posted 16 December 2013 - 04:35 PM

Oh yeah what is the purpose of the starbase constructor?

 

Because you can build it before you research the tech to deploy the station, not only that, once you do the research (which btw seems to be the Vasari tech which grants the 'Construct Starbase' ability to the colony frigate) you can deploy a starbase with the colony frigate and the starbase constructor ( I successfully tried with both), so in effect you have a redundant ship.

 

Probably not intentional so just throwin it out there


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#53 psdt

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Posted 16 December 2013 - 05:49 PM

So i got my issue fixed and had one last question. How does the covenant AI act on normal level? I put it there for a test game and it built like 6 ships and then stopped. It had infrastrucutre up around its planets, but aside from scouting runs and a very breif skirmish it never did anything offensive. Still download/version compatibility issues? or should i just turn it to heroic lol


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#54 oneilljamesvaughn528

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Posted 16 December 2013 - 06:24 PM

Should the background be so dark I can barly see the ships?
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#55 Cole Protocol

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Posted 16 December 2013 - 07:26 PM

Should the background be so dark I can barly see the ships?

Yea, its like that for me too, dont fret, probably lightened or whatever in next patch or release.



#56 Cole Protocol

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Posted 16 December 2013 - 07:53 PM

Bug: artifact will not show the picture, at least on the planatary organic AI



#57 Metanator

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Posted 16 December 2013 - 08:29 PM

Don't know if anyone else is getting this, but the Super Destroyer only seems to be partly modelled. The shields extend way past the actual body of the ship. Also, not sure if this is intentional, but it costs 300 fleet supply for one of the damn things, and it really doesn't appear to be all that brilliant.


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#58 Defender0

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Posted 16 December 2013 - 08:32 PM

Don't know if anyone else is getting this, but the Super Destroyer only seems to be partly modelled. The shields extend way past the actual body of the ship. Also, not sure if this is intentional, but it costs 300 fleet supply for one of the damn things, and it really doesn't appear to be all that brilliant.

thats a placeholder model entirely, the stats are accurate


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#59 Fleet ADM. Drian

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Posted 17 December 2013 - 02:35 AM

Yeah all artifacts do not have pictures, also what is up with the model of the Super destroyer, really did you have to use "That" model. Couldn't you have used a CCS as a place holder for it.



#60 Moustachio86

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Posted 17 December 2013 - 03:17 AM

Yeah all artifacts do not have pictures, also what is up with the model of the Super destroyer, really did you have to use "That" model. Couldn't you have used a CCS as a place holder for it.

First point valid, it's something that needs to be done.
Second point: people are hard at work on new models, it was used because it's different, rather than throwing in another confusing model which has already been used; you don't like it, do it yourself.
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