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Dev Team Q and A!


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#21 Spartan-117

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Posted 04 January 2014 - 02:36 PM

Will the UNSC Get late stage shield tech or are you going with the better economy research upgrade? (personally i would love shields).

 

If the UNSC does get shields what will the cov get to keep the 'balance'?

 

Can't wait either way. :)



#22 Death

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Posted 04 January 2014 - 02:53 PM

What can you tell us about the Forerunner faction at this time?


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#23 SPECTRE

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Posted 04 January 2014 - 03:34 PM

Your first post and this is what you choose? Gotta be a sock puppet account.

Somebodies trying to get Dianno to commit seppeku.

Also will there be more UNSC "combat ships"?

What will be the characteristics of the infinity once its finally implemeted?


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#24 Defender0

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Posted 04 January 2014 - 03:55 PM

why do people get a hard on for overpowered stuff that would break the mod (IE, plot device, halo rings, fortess vessels, etc.)?



#25 SPECTRE

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Posted 04 January 2014 - 03:55 PM

why do people get a hard on for overpowered stuff that would break the mod (IE, plot device, halo rings, fortess vessels, etc.)?

DEATH AND DESTRUCTION!!!!!


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#26 m468

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Posted 04 January 2014 - 03:57 PM

Will the Infinity have the two side MACs? And will it have 4 MACs or will you implement those two energy projectors we saw at the end of Halo 4, about which there is no information, not even a hint on the guide?

The only true clue we have to the location of Infinity's MACs is the view we see of her in game and that has her main MACs facing forward. She had no energy projectors something happen with regard to Infinity's weapon loadout before Halo 4 was released stuff got slashed...


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#27 Death

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Posted 04 January 2014 - 04:01 PM

why do people get a hard on for overpowered stuff that would break the mod (IE, plot device, halo rings, fortess vessels, etc.)?

Canon and completeness.


The Machine is strong. We must purge the weak, hated flesh and replace it with the blessed purity of metal. Only through permanence can we truly triumph, only through the Machine can we find victory. Punish the flesh. Iron in mind and body. Hail the Machine!   - Paullian Blantar Iron-Father of the Kaargul Clan, Iron Hands Chapter.

 

We are born for a darker purpose than that of mere existence. There will come a time when stygian night never ends, where dead stars will spread before us like islands that slumber on the ocean, and when the beings that hid like shadows will feed on us forever. - Adept Corteswain at the Omniastery of Selethoth, shortly before his disappearance.


#28 Fleet Admiral agigabyte

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Posted 04 January 2014 - 04:02 PM

The only true clue we have to the location of Infinity's MACs is the view we see of her in game and that has her main MACs facing forward. She had no energy projectors something happen with regard to Infinity's weapon loadout before Halo 4 was released stuff got slashed...

 

 

That's right lady and gentlemen! Time for a Q and A session!

 

 

 

  • Do not answer others questions, depending on the questions asked this may end up serving as an addition to the FAQ (this includes the dev team, just observe).

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#29 David0425

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Posted 04 January 2014 - 04:03 PM

Will covenant and a handful of unsc ships (I.e. Infinity) be able to make pinpoint slipspace jumps like the Vasari titans ability to plop here then plop there
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#30 Death

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Posted 04 January 2014 - 04:10 PM

Will covenant and a handful of unsc ships (I.e. Infinity) be able to make pinpoint slipspace jumps like the Vasari titans ability to plop here then plop there

To add to that question, can we assume Forerunner ships would be able to do that as well, if not even more so?


The Machine is strong. We must purge the weak, hated flesh and replace it with the blessed purity of metal. Only through permanence can we truly triumph, only through the Machine can we find victory. Punish the flesh. Iron in mind and body. Hail the Machine!   - Paullian Blantar Iron-Father of the Kaargul Clan, Iron Hands Chapter.

 

We are born for a darker purpose than that of mere existence. There will come a time when stygian night never ends, where dead stars will spread before us like islands that slumber on the ocean, and when the beings that hid like shadows will feed on us forever. - Adept Corteswain at the Omniastery of Selethoth, shortly before his disappearance.


#31 Antonaccio

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Posted 04 January 2014 - 08:17 PM

Will the SDV have fighters as it did in Reach or will it keep its role as just a simple siege frigate?

#32 haseo yashimora

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Posted 04 January 2014 - 10:07 PM

will u guys be making the forrunner ships mostly anti flood?

 

 

and my #1 question should we make a "fixed" map to remake famous space battles from the books? it be ai vs u 1v1s 



#33 blinker_bot

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Posted 05 January 2014 - 12:21 AM

Is it possible you guys will do a rebel version for each faction? Like the rebels for the humans could be the incerectionist, the covernat one could be the storm and the forerunner one could have the diadact. Please respond and sorry for the bad "london".

#34 Nanoelite001

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Posted 05 January 2014 - 06:05 AM

I'll keep this short

 

SDV class heavy corvette (presumably with a single squad of 3 or so seraphs), Yay or Nay?

 

http://halo.wikia.co..._heavy_corvette



#35 Extradaemon

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Posted 05 January 2014 - 09:42 AM

Ground Combat has always been a major focus for the Halo books and Video Games. Are there any plans to an expansion to the current system in place for the mod, where ground invasions are simply rekinned planetary bombardment?

 

I'm aware of the engine limitations in place on the current engine, but more can always be done to bypass limitations in a creative manner (e.g. using the planetary improvement system as a way to simulate fortifications, as Halo isn't known for it's infrastructure management.)



#36 Cole Protocol

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Posted 05 January 2014 - 02:06 PM

Will the CAS get more fighter squads in the coming future? and perhaps some form of improved ground like the "scarab drop" a few people have discussed here on the forums?


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#37 Lord Stark

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Posted 05 January 2014 - 04:50 PM

I am waiting for the new Escalation to do my factions suggestion thread.  But is it possible the plot device could be included (and it not be game breaking)? 

 

Also will all Covenant vessels have anti-fighter lasers as seen in Halo: Legends?

 

Will more Covenant vessels have fighters?


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#38 Fleet Admiral agigabyte

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Posted 05 January 2014 - 06:04 PM

*Sigh* My hands are trembling irl from anger.

 

Also, What is the planned fighter complement for the Infinity?


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#39 That1Niftyguy

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Posted 05 January 2014 - 06:09 PM

Will the UNSC ships seen in Halo 4 be a choice or late-game research in the ONI tech tree? 


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#40 FrostWyrmWraith

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Posted 05 January 2014 - 06:26 PM

Will the UNSC ships seen in Halo 4 be a choice or late-game research in the ONI tech tree? 

Which ships do you mean, exactly?






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