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Art direction and aesthetics


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#61 VDNKh

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Posted 05 March 2014 - 04:04 AM

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#62 D4RKST0RM99

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Posted 05 March 2014 - 09:00 AM

I kind of like the idea of focusing on stations instead of ships...

Or a Halo ring? :lol:

 

Even if it dosent make an ingame appearence



#63 sloosecannon

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Posted 05 March 2014 - 09:02 AM

Rebellion no longer has planets in the main menu, it has ships instead. Titans, aka. COSMETIC entities. Do note that the mesh can easily be that of a structure.

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#64 haseo yashimora

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Posted 06 March 2014 - 08:30 PM

I kind of like the idea of focusing on stations instead of ships...

make high charity a planet?



#65 D4RKST0RM99

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Posted 06 March 2014 - 10:06 PM

Hypoth...hypothe...hipotheee.....in theory would it be possible to recreate the HALO CE halo ring aspect? if the idea is to make this feel like a halo game instead of a sins game, perhaps take the idea further when you select a menu item the camera shifts to requiem or the forerunner portal or even the lesser ark, dunno about having high charity, if the covenant is included then youd have to include the UNSC and the only thing they have big enough would be infinity, not exactly on par with a halo.


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#66 Aunt Gruntie

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Posted 07 March 2014 - 10:08 AM

Well the Infinity is rather iconic...

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#67 D4RKST0RM99

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Posted 07 March 2014 - 10:28 AM

Well the Infinity is rather iconic...

but not within the scale of halo, the ark or even high charity, c'mon people lets think BIG!!!



#68 Aunt Gruntie

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Posted 07 March 2014 - 10:30 AM

Why not have both ships and large planet sized structures?

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#69 D4RKST0RM99

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Posted 07 March 2014 - 10:38 AM

Why not have both ships and large planet sized structures?

Would kinda funny as you move through the menu, think of the build up-

"cool High Charity is massive"

click....

"woah that halo is huge"

click....

"OMG the Ark is even bigger"

click.... "woh..........hey where is.. oh wait that little thing....is....is that a ship"



#70 Aunt Gruntie

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Posted 07 March 2014 - 12:20 PM

Eh, It's all relative anyways. Even the smallest ship can look massive depending on the camera angle


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#71 D4RKST0RM99

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Posted 07 March 2014 - 01:00 PM

Eh, It's all relative anyways. Even the smallest ship can look massive depending on the camera angle

With that rational you could have a longsword and make it look massive, need halo objects that stretch far beyond the horizon, tha is part of the Halo lore's charm.



#72 m468

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Posted 07 March 2014 - 05:52 PM


With that rational you could have a longsword and make it look massive, need halo objects that stretch far beyond the horizon, tha is part of the Halo lore's charm.


What he saying is that camera doesn't work like that.
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