still what?yeah... icons need to be redone.. still WIP AFAIK
Bug and error Reports
#141
Posted 07 April 2013 - 10:25 AM
Peter Jackson, 27/07/2013: 1.08 am. A 20 hour day ... 15 years of Tolkien ... 771 days of shooting ...
"We would be fools to pursue the impossible simply because you believe the achievable is flawed" - Ugin
#142
Posted 07 April 2013 - 10:27 AM
still what?
still Work In Progress As Far As I Know
#143
Posted 08 April 2013 - 05:56 AM
Ah, good. AFAIK, that'll be usefulstill Work In Progress As Far As I Know
The Shiva description is so wide that it covers the whole screen column, and i can't see the title but only the effects.
The Valiant has the Marathon icon and image, while the Halcyon (cruiser) has no image.
EDIT: The "Cluster Warheads" technology refers to LRM Javelin frigates.
Edited by SternuS, 14 April 2013 - 10:47 AM.
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Peter Jackson, 27/07/2013: 1.08 am. A 20 hour day ... 15 years of Tolkien ... 771 days of shooting ...
"We would be fools to pursue the impossible simply because you believe the achievable is flawed" - Ugin
#144
Posted 15 April 2013 - 05:46 AM
#145
Posted 15 April 2013 - 06:52 AM
#146
Posted 15 April 2013 - 07:59 AM
the new phoenix colony still has vanilla engine effects
Fixed.
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[10:46:02 PM] VDNKh: Piercing Lance
[10:46:11 PM] VDNKh: fitting name for the ship that just fucked me
"Unikraken can soothe any nasties."
#147
Posted 15 April 2013 - 11:11 AM
+1The AI doesn't seem to build cradle's. Just noticed.
I suspect it's related to the lack of weapons...
#define true false //happy debugging suckers!!!!!
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#148
Posted 15 April 2013 - 11:13 AM
+1
I suspect it's related to the lack of weapons...
We could put some PD on it???
[10:46:02 PM] VDNKh: Piercing Lance
[10:46:11 PM] VDNKh: fitting name for the ship that just fucked me
"Unikraken can soothe any nasties."
#149
Posted 15 April 2013 - 11:19 AM
We could put some PD on it???
Can we come up with a canon reason for it? If we need to do it for the AI to function, thats acceptable, but we should at least TRY to make it make sense. If i need to, i can look on halopedia and try to come up with a logical excuse for AA on a cradle
EDIT: halopedia does not say that the cradle is unarmed, hope that helps.
#150
Posted 15 April 2013 - 11:20 AM
That should work. In vanilla, the only totally unarmed ship is the starbase constructor... even the colony frigate is, albeit extremely lightly, armedWe could put some PD on it???
The AI probably craps on itself when it sees a non-constructor ship that's unarmed... yay for Sins AI...
#define true false //happy debugging suckers!!!!!
Notable SOTP forum/Steam chat quotes:
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#151
Posted 15 April 2013 - 01:09 PM
#152
Posted 15 April 2013 - 11:54 PM
#153
Posted 16 April 2013 - 11:32 AM
Peter Jackson, 27/07/2013: 1.08 am. A 20 hour day ... 15 years of Tolkien ... 771 days of shooting ...
"We would be fools to pursue the impossible simply because you believe the achievable is flawed" - Ugin
#154
Posted 16 April 2013 - 11:36 AM
#155
Posted 16 April 2013 - 11:51 AM
Thats just because of sins and the fact that its info card is so tall. if you have a high enough resolution, the info card starts at the bottom of the screen next to the command bar, and you can read the info card just fine.
It is actually next to the command bar, but i still can't read it.
Peter Jackson, 27/07/2013: 1.08 am. A 20 hour day ... 15 years of Tolkien ... 771 days of shooting ...
"We would be fools to pursue the impossible simply because you believe the achievable is flawed" - Ugin
#156
Posted 16 April 2013 - 11:54 AM
It is actually next to the command bar, but i still can't read it.
Whats your resolution? im using 1650x1080 currently
#157
Posted 16 April 2013 - 11:58 AM
#158
Posted 16 April 2013 - 12:11 PM
#159
Posted 16 April 2013 - 12:16 PM
I have noticed the Athens carrier research symbol is the same for the Orion.
ive noticed that too, my guess is that it hasnt taken priority due to much more important things, namely getting new models in game and working on the covenant. But we should fix the icons IMO.
#160
Posted 16 April 2013 - 01:25 PM
Oh I know I was just putting my two cents in since it seems everything else I noticed has been commented onive noticed that too, my guess is that it hasnt taken priority due to much more important things, namely getting new models in game and working on the covenant. But we should fix the icons IMO.
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