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#141 SternuS

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Posted 07 April 2013 - 10:25 AM

yeah... icons need to be redone.. still WIP AFAIK

still what?

c048b5cb018d634cb3a0d9bd3617eb50-d547q01

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#142 Defender0

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Posted 07 April 2013 - 10:27 AM

still what?


still Work In Progress As Far As I Know

#143 SternuS

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Posted 08 April 2013 - 05:56 AM

still Work In Progress As Far As I Know

Ah, good. AFAIK, that'll be useful ;)

The Shiva description is so wide that it covers the whole screen column, and i can't see the title but only the effects.
The Valiant has the Marathon icon and image, while the Halcyon (cruiser) has no image.

EDIT: The "Cluster Warheads" technology refers to LRM Javelin frigates.

Edited by SternuS, 14 April 2013 - 10:47 AM.

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c048b5cb018d634cb3a0d9bd3617eb50-d547q01

Peter Jackson, 27/07/2013: 1.08 am. A 20 hour day ... 15 years of Tolkien ... 771 days of shooting ...

"We would be fools to pursue the impossible simply because you believe the achievable is flawed" - Ugin

 


#144 Defender0

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Posted 15 April 2013 - 05:46 AM

the new phoenix colony still has vanilla engine effects

#145 KhevaKins

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Posted 15 April 2013 - 06:52 AM

The AI doesn't seem to build cradle's. Just noticed.
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led203_crashed_0.pngled203.jpg

#146 Unikraken

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Posted 15 April 2013 - 07:59 AM

the new phoenix colony still has vanilla engine effects


Fixed.
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[10:46:02 PM] VDNKh: Piercing Lance
[10:46:11 PM] VDNKh: fitting name for the ship that just fucked me

 

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#147 sloosecannon

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Posted 15 April 2013 - 11:11 AM

The AI doesn't seem to build cradle's. Just noticed.

+1
I suspect it's related to the lack of weapons...
#define true false
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#148 Unikraken

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Posted 15 April 2013 - 11:13 AM

+1
I suspect it's related to the lack of weapons...


We could put some PD on it???

[10:46:02 PM] VDNKh: Piercing Lance
[10:46:11 PM] VDNKh: fitting name for the ship that just fucked me

 

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#149 Defender0

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Posted 15 April 2013 - 11:19 AM

We could put some PD on it???


Can we come up with a canon reason for it? If we need to do it for the AI to function, thats acceptable, but we should at least TRY to make it make sense. If i need to, i can look on halopedia and try to come up with a logical excuse for AA on a cradle

EDIT: halopedia does not say that the cradle is unarmed, hope that helps.

#150 sloosecannon

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Posted 15 April 2013 - 11:20 AM

We could put some PD on it???

That should work. In vanilla, the only totally unarmed ship is the starbase constructor... even the colony frigate is, albeit extremely lightly, armed
The AI probably craps on itself when it sees a non-constructor ship that's unarmed... yay for Sins AI...
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#151 Emberblaque

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Posted 15 April 2013 - 01:09 PM

PD makes perfect sense to me as well if it's a mobile repair platform. Especially since our version has a slipspace drive on it.

#152 KhevaKins

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Posted 15 April 2013 - 11:54 PM

Yea I suspect it didn't build them because of the weapons or lack there of. The AI isn't really into support. I just noticed cause I haven't got to destroy one while play testing the covenant yet.
Spoiler

led203_crashed_0.pngled203.jpg

#153 SternuS

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Posted 16 April 2013 - 11:32 AM

When you build all the fighters on the Thermopylae you can't read anymore it's name and description.

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Peter Jackson, 27/07/2013: 1.08 am. A 20 hour day ... 15 years of Tolkien ... 771 days of shooting ...

"We would be fools to pursue the impossible simply because you believe the achievable is flawed" - Ugin

 


#154 Defender0

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Posted 16 April 2013 - 11:36 AM

Thats just because of sins and the fact that its info card is so tall. if you have a high enough resolution, the info card starts at the bottom of the screen next to the command bar, and you can read the info card just fine.

#155 SternuS

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Posted 16 April 2013 - 11:51 AM

Thats just because of sins and the fact that its info card is so tall. if you have a high enough resolution, the info card starts at the bottom of the screen next to the command bar, and you can read the info card just fine.


It is actually next to the command bar, but i still can't read it.

c048b5cb018d634cb3a0d9bd3617eb50-d547q01

Peter Jackson, 27/07/2013: 1.08 am. A 20 hour day ... 15 years of Tolkien ... 771 days of shooting ...

"We would be fools to pursue the impossible simply because you believe the achievable is flawed" - Ugin

 


#156 Defender0

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Posted 16 April 2013 - 11:54 AM

It is actually next to the command bar, but i still can't read it.


Whats your resolution? im using 1650x1080 currently

#157 Defender0

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Posted 16 April 2013 - 11:58 AM

New athens model is the same size as the old one. It is currently about half as long as the phoenix refit, and im pretty sure it was intended to be the same size.

#158 damn_tall_marine

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Posted 16 April 2013 - 12:11 PM

I have noticed the Athens carrier research symbol is the same for the Orion.

#159 Defender0

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Posted 16 April 2013 - 12:16 PM

I have noticed the Athens carrier research symbol is the same for the Orion.


ive noticed that too, my guess is that it hasnt taken priority due to much more important things, namely getting new models in game and working on the covenant. But we should fix the icons IMO.

#160 damn_tall_marine

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Posted 16 April 2013 - 01:25 PM

ive noticed that too, my guess is that it hasnt taken priority due to much more important things, namely getting new models in game and working on the covenant. But we should fix the icons IMO.

Oh I know I was just putting my two cents in since it seems everything else I noticed has been commented on :)




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