UNSC Shielding
#1
Posted 02 March 2013 - 06:37 PM
I personally think the UNSC should either have extremely little shielding/none at all. And yes, I do understand this is all set for Rebellion and the H4 time period.
1. From how I understand it the whole shielding tech within the Halo universe is extremely limited to the UNSC, and is more of just a mock up of Forerunner tech
2. I think some of the fun in Sins of the Prophets is not having shields. When sending ships in you have to think "Fuck, I know I'm going to loose ships. Is it really worth it?" Because from my view point, the second you add semi powerful shields to both factions, what does the mod become? Just plain Sins with different models.
Ideas: (These are just my two bits, I know they're not perfect. Fuck it)
-Maybe for the Rebellion release, have shielding a ONI specific trait, and have them be VERY light shields.
Or
Have just the Infinity/Cap ships have shielding with variations on strength for different ship roles.
-Have shielding be one of the last research options in the military/diplomatic tech tree (I say diplomatic because the UNSC must have gotten some shielding tech from the Sangili/Covies) and have it just be piss poor shielding, like 1/10th​ hull strength. 1/8th at best.
These are really just my point of view as a player and I know that the dev team will make the final right call.
Great job on the mod
-TB
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#2
Posted 02 March 2013 - 07:21 PM
Even with powerful shielding, the weapon damage is exponentially higher in SOTP than in vanilla sins. Shielding wont matter all that much when some ships are dealing out over 300 damage per shot. Not to mention nukes and covenant weaponry. From what I've seen so far, both tear down shields pretty quick.
#3
Posted 02 March 2013 - 07:53 PM
Thanks!
#4
Posted 02 March 2013 - 10:06 PM
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#5
Posted 02 March 2013 - 11:37 PM
Even before halo 4 pretty much all space-faring UNSC vehicles and ships have shields.
I get what you were going for, but that opening statement just isn't true.
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#6
Posted 03 March 2013 - 02:37 AM
PS my tablets auto correct is trying to turn everything I write into a pidgeon swedish
#7
Posted 03 March 2013 - 10:36 AM
*Note: The engineers's sphere of influence extends to the other ships that dock with it (ie Charon class frigates that are attached to the Infinity)
#8
Posted 03 March 2013 - 10:49 AM
#9
Posted 03 March 2013 - 11:28 AM
Humanity's technological leap comes from the reverse engineering of Forerunner and Covenant technology after the war, but in the area of the shields, it's still tightly controlled. The only way for the UNSC to get shields is to utilize captured Engineers and have them implement them on the ship. The only current ship with a group of engineers is the Infinity, which subsequently makes it the only* active warship with energy shielding.
*Note: The engineers's sphere of influence extends to the other ships that dock with it (ie Charon class frigates that are attached to the Infinity)
It's hardly a long jump for a post-war UNSC to use the data from the mjolnir project and the data Cortana collected from her time aboard the Ascendant Justice to create superior shielding tech available to, say, the Infinitys escort group without onboard Huragok. Just a thought.
#10
Posted 03 March 2013 - 12:06 PM
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#11
Posted 03 March 2013 - 12:10 PM
Well, I'm considering something... Basically give the Infinity a shield bestowal buff, so only ships that are stationed near the Infinity have shields... Keeping effective shielding limited to a single battlegroup
This is a really good idea, it adds the new Infinity lore without breaking the way the UNSC plays in SoTP
#12
Posted 03 March 2013 - 02:13 PM
Well, I'm considering something... Basically give the Infinity a shield bestowal buff, so only ships that are stationed near the Infinity have shields... Keeping effective shielding limited to a single battlegroup
I'm digging it, but how powerful would the shields be? And also how far would the Infinity's shield buff go? The gravity well?
#13
Posted 03 March 2013 - 02:26 PM
I'm digging it, but how powerful would the shields be? And also how far would the Infinity's shield buff go? The gravity well?
Yeah, probably grav well... I'm thinking the shields won't be too powerful, but enough to make a big difference in combat... may do something based on the class of ship too
Again, btw, this is me, not the mod team in general... I'm just doing a little brainstorming about it
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#14
Posted 05 March 2013 - 03:11 PM
i know im new to the forums and all, just thought it couldnt hurt to throw in my personal thoughts on it.
#15
Posted 13 March 2013 - 02:36 PM
It's hardly a long jump for a post-war UNSC to use the data from the mjolnir project and the data Cortana collected from her time aboard the Ascendant Justice to create superior shielding tech available to, say, the Infinitys escort group without onboard Huragok. Just a thought.
Keep in mind also that the power requirements were incredibly high. Just before the fall of reach, human shield technology required so much power, that a single cabin on a ship would not be able to be shielded, let alone the entire ship. The technology was possible, but not the power supply for said technology
#16
Posted 18 March 2013 - 01:03 AM
#17
Posted 18 March 2013 - 09:07 AM
Well that was before Cortana was around to assimilate every piece of technology she came across. Cortana even noted, after she cracked the tech, that the covenant pinch-plasma generator design was inefficient and thought of ways to improve them. So again I propose that it's not such a long leap for the UNSC to produce ships with huragok-free shields.
Cost and power requirements still apply though, and on top of that, theres a question of how powerful the huragok free shielding would be, and whether or not it is worth it
#18
Posted 18 March 2013 - 09:15 AM
Cost and power requirements still apply though, and on top of that, theres a question of how powerful the huragok free shielding would be, and whether or not it is worth it
As I noted earlier, by the end of the war the UNSC had, through Cortana, full insight into how the Covenant generated power and proposed ways of improving upon the design. So power is theoretically not a problem. But I do agree that cost is probaly a problem for a post-war UNSC.
#19
Posted 18 March 2013 - 09:24 AM
#20
Posted 18 March 2013 - 09:27 AM
To be fair, the UNSC at current couldn't field shields (or any tech that they picked up throughout the war) effectively, it would cost to much, and probably wouldn't be on anything smaller than a Cruiser. But maybe 10 to 20 years in future, they could implement shields on a effective enough level.
Small......like the spartan IV project?
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