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NOVA Bombs.


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#21 chiefship

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Posted 06 April 2013 - 01:40 PM

No such thing as overkill.


because this would be a M-M-M-MONSTEKILL!

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#22 tothe

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Posted 06 April 2013 - 03:08 PM

How you make the nova an overpowered homing mine, like the ones that the advent get in vanilla?

#23 KhevaKins

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Posted 07 April 2013 - 12:31 AM

Because the Nova wasn't used as a mine. If they used them as mines to PROTECT planets the NOVA would have failed miserably. It would just destroy any planet they tried to protect with them.
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#24 tothe

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Posted 07 April 2013 - 04:34 AM

Because the Nova wasn't used as a mine. If they used them as mines to PROTECT planets the NOVA would have failed miserably. It would just destroy any planet they tried to protect with them.


What I meant to say is make the NOVA just an overpowered Shiva nuke that could be deployed by the Infinity, that could either one shot a planet or have a large splash damage against enemy ships.

#25 KhevaKins

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Posted 07 April 2013 - 04:46 AM

U mean gameplay? how you would implement it then yes that would be acceptable. A homing mine that you direct at a particular target.
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#26 tothe

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Posted 08 April 2013 - 02:31 AM

U mean gameplay? how you would implement it then yes that would be acceptable. A homing mine that you direct at a particular target.

U mean gameplay? how you would implement it then yes that would be acceptable. A homing mine that you direct at a particular target.


Or as an ability for the Infinity, instead of having shiva nuke like the rest of the UNSC capitals it can have the Nova Bomb.

#27 Fleet Admiral agigabyte

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Posted 16 May 2013 - 09:14 AM

Or as an ability for the Infinity, instead of having shiva nuke like the rest of the UNSC capitals it can have the Nova Bomb.


It would need to have an absurdly long cooldown, as in more than 5 minutes.
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#28 mhdalyn

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Posted 16 May 2013 - 09:38 AM

And probably cost about as much as a Capital ship, or more.

#29 haseo yashimora

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Posted 16 May 2013 - 11:55 AM

lol id just say look back at darkstorms image banning super carrier for covi, halo and NOVA bombs on a different forum topic

#30 Grogoholic0142

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Posted 24 September 2013 - 02:36 AM

If the concern is about the Nova being too OP then why not make it a single time option for when a planet is being captured. 1 use per game and the option only appears as the planet is being bombarded from space. It fits the cannon since the NOVA has only been used on one occasion in the lore and that was during the siege of a human planet.

 

To the best of my knowledge the research was never picked up again since all the research files would have been lost on Reach where the NOVA was being developed.



#31 Rovert10

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Posted 24 September 2013 - 06:37 AM

If the concern is about the Nova being too OP then why not make it a single time option for when a planet is being captured. 1 use per game and the option only appears as the planet is being bombarded from space. It fits the cannon since the NOVA has only been used on one occasion in the lore and that was during the siege of a human planet.

 

To the best of my knowledge the research was never picked up again since all the research files would have been lost on Reach where the NOVA was being developed.

You can't do anything close to that with the game engine due to hardcoding.



#32 XtremeRoflcopter

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Posted 24 September 2013 - 07:18 AM

In reality you could make the nova bomb a super weapon (similar to the TEC Novalith cannon) while still giving it a ridiculous cooldown (20 minutes?).


It's easier to work on a map if a lot of Rum is involved...

#33 Defender0

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Posted 24 September 2013 - 07:29 AM

Why necro one of the two TABOO things regarding this mod?



#34 KhevaKins

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Posted 24 September 2013 - 07:47 AM

Why necro one of the two TABOO things regarding this mod?

Because he is new to the ways of the force, he doesn't understand the intricacies of operating the SotP forum.


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#35 Unikraken

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Posted 24 September 2013 - 09:47 AM

Let's not bite the new folks just yet. We need new lifeblood on the forums.


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#36 MrChipps

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Posted 24 September 2013 - 11:00 AM

Let's not bite the new folks just yet. We need new lifeblood on the forums.

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#37 insaene

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Posted 25 September 2013 - 06:41 AM

Just a thought here.

 

Nova bomb vs. Glassing a planet

 

The possibility to render an enemy planet "not colonizeable".

 

Edit: Could be useful to decimate a overpowered enemy in late game (on big maps).

Also, it would force the enemy player to think about defence micro- and makromanagement. (Defence Force or SMAC for example.)
 


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#38 Unikraken

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Posted 25 September 2013 - 08:40 AM

Locking this thread to make how much we're not going to add in NOVA bombs clear. Very clear.


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