What's your favourite UNSC ship in Sins of the Prophets
#21
Posted 05 April 2013 - 11:40 AM
Combat use: By far is Halcyon Refit very very versatile
#22 Guest_Golly 1st Earl Oxford VC_*
Posted 06 April 2013 - 10:21 AM
#23
Posted 15 April 2013 - 01:40 AM
#24
Posted 15 April 2013 - 01:49 AM
It is hard coding that fudges up the stealth thing. You can't make a ship 'stealthed' in SoaSE. Stealth = not visible to the hostile I am assuming. The most you can do is make it invinisible to damage or not attackable both of which would just look weird and ruin emusion.Is it just me, but I thought the thanatos destroyer was suppose to be stealth, like the prowler of sorts, I know I'm a noob to this game, but is there no such thing as stealth and all? Or is there no option in entrenchment to implement a stealth ability for those ships?
#25
Posted 15 April 2013 - 02:06 AM
It is hard coding that fudges up the stealth thing. You can't make a ship 'stealthed' in SoaSE. Stealth = not visible to the hostile I am assuming. The most you can do is make it invinisible to damage or not attackable both of which would just look weird and ruin emusion.
You would assume correct sir, do you think later versions might be able to? Or is that idea just going to get put in fantasy land for now?
#26
Posted 15 April 2013 - 02:11 AM
Hard coding for any version of SoaSE makes stealthing ships nigh on impossible. So I would put this in the 'Can't ever happen because it is super duper difficult if possible at all to do' land for now. I am sure this has a thread somewhere or has been discussed and talked about somewhere else, so go forth my child and search this vast collection of knowledge for the answers you seek.You would assume correct sir, do you think later versions might be able to? Or is that idea just going to get put in fantasy land for now?
#27
Posted 15 April 2013 - 02:15 AM
"But I knew him"
- Bucky Barnes
#28
Posted 15 April 2013 - 02:18 AM
Aye Aye sirHard coding for any version of SoaSE makes stealthing ships nigh on impossible. So I would put this in the 'Can't ever happen because it is super duper difficult if possible at all to do' land for now. I am sure this has a thread somewhere or has been discussed and talked about somewhere else, so go forth my child and search this vast collection of knowledge for the answers you seek.
#29
Posted 15 April 2013 - 02:19 AM
Well I am sure that can be done. As I said you should go check another thread or look in suggestions and feedback, this has already been discussed somewhere else or is waiting for you to bring it back into the spotlight. The point there are other places to talk about this that are meant to be used to talk about this.I wonder if an ability can use the coding of the invulnerability ability and use a particle effect that cloaks the ship from players view, hmmm.
#30
Posted 15 April 2013 - 02:37 AM
#31
Posted 15 April 2013 - 11:34 AM
Hard coding for any version of SoaSE makes stealthing ships nigh on impossible. So I would put this in the 'Can't ever happen because it is super duper difficult if possible at all to do' land for now. I am sure this has a thread somewhere or has been discussed and talked about somewhere else, so go forth my child and search this vast collection of knowledge for the answers you seek.
The best implementation I've seen is SOA2, which isn't really cloak, more of a invuln with texture buff. Works vs AI, but still targetable by abilities and doesn't work that well vs humans. Maybe in Rebellion II they'll put in a stealth ship (finally) and save all of us many headaches...
#cantdothatbecauseofhardcoding
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#32
Posted 15 April 2013 - 06:37 PM
So I take rebellion is the latest version of the game? So rebellion two is in the works or something?The best implementation I've seen is SOA2, which isn't really cloak, more of a invuln with texture buff. Works vs AI, but still targetable by abilities and doesn't work that well vs humans. Maybe in Rebellion II they'll put in a stealth ship (finally) and save all of us many headaches...
#cantdothatbecauseofhardcoding
#33
Posted 15 April 2013 - 06:39 PM
#34
Posted 15 April 2013 - 06:44 PM
"But I knew him"
- Bucky Barnes
#35
Posted 15 April 2013 - 06:46 PM
They better have stealth ships!SOASE 2 better have animation support
#36
Posted 15 April 2013 - 06:47 PM
#37
Posted 15 April 2013 - 06:49 PM
When do lowly plebs get to see this buff?Changing my vote to supercarrier, because its new buff is now in the game, and that thing is a flagship of its own right.
#38
Posted 15 April 2013 - 06:51 PM
When do lowly plebs get to see this buff?
hopefully the next patch. odds are it will be included
#39
Posted 15 April 2013 - 09:02 PM
#40
Posted 20 April 2013 - 02:02 PM
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- Cmdr M. Tarpley -
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