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Patch Notes. You want it. YOU GOT IT.


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#41 Hellstormer

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Posted 03 January 2014 - 07:47 PM

Why did you move Eion class carrier to militia fleets if u cant play as militia,like seriously,why would u put something in the game if u cant use it and also that ship was awesome part of any fleet I or anyone else made in game,2nd covenant always comes with strong fleets and you only took 1 of the best weapons that I can use against them,what is it good if u give a ship to faction thats only defending 1 world,absolutely nothing,its only good as scrap metal for covenant or UNSC. Like I dont want to insult you guy or anything,you are pulling out very hard work that I wouldnt done for my whole life but this was deffinetly unnessesary move.So I beg you in a name of all who like that ship to the give it back to UNSC but it can stay also in hands of militia.



#42 FrostWyrmWraith

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Posted 03 January 2014 - 07:49 PM

You are aware that the Athens replaced the Eion, right?



#43 Cole Protocol

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Posted 03 January 2014 - 07:50 PM

Why did you move Eion class carrier to militia fleets if u cant play as militia,like seriously,why would u put something in the game if u cant use it and also that ship was awesome part of any fleet I or anyone else made in game,2nd covenant always comes with strong fleets and you only took 1 of the best weapons that I can use against them,what is it good if u give a ship to faction thats only defending 1 world,absolutely nothing,its only good as scrap metal for covenant or UNSC. Like I dont want to insult you guy or anything,you are pulling out very hard work that I wouldnt done for my whole life but this was deffinetly unnessesary move.So I beg you in a name of all who like that ship to the give it back to UNSC but it can stay also in hands of militia.

The Athens took its role... and that's cheaper supply wise.....

 

And they had there reasons, plus the UNSC had, what was it 4 carriers? WHO NEEDS 4 CARRIERS?! to be frank im glad they gave it to militia, makes thinks more interesting. And if you want the thing back so bad take a few Autumns and go nuts.



#44 Unikraken

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Posted 03 January 2014 - 09:22 PM

We are balancing SotP to be competitive, just like any other Halo game. Our focus is PvP, not your feel goods while fighting an easy AI for the 100th time. We had too many ships competing for the same roles and in order to make them useful we had to put something on the chopping block. We're sorry that you're unhappy about this, but we've had people begging for custom militia for a long time. This is one step in that direction. Once the Stalwart is finished, the Mako will follow the same path.


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#45 D4RKST0RM99

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Posted 03 January 2014 - 10:13 PM

We are balancing SotP to be competitive, just like any other Halo game. Our focus is PvP, not your feel goods while fighting an easy AI for the 100th time. We had too many ships competing for the same roles and in order to make them useful we had to put something on the chopping block. We're sorry that you're unhappy about this, but we've had people begging for custom militia for a long time. This is one step in that direction. Once the Stalwart is finished, the Mako will follow the same path.

Not a complete loss, if anyone really misses the Eion or Mako just send in an Autumn to capture them, also if its for their spamming ability look to the already available frigate classes that should fill that need.

If you think of it this way really, we are spoiled for choice.



#46 Dianno5741

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Posted 03 January 2014 - 10:52 PM

This may seem harsh, but honestly dude take a chill pill. If you had spent a few minutes in game then you would realize that your Eion strategy, or whatever you used them for, is still very much alive. The Athens simply replaced the Eion AND is better at the Eions job. So what I have a hard time understanding is how this is bad for you? If the Eion was so good then all ive done is made that role better with the Athens. This is because in game balancing you can NOT have so many ships competing for the same role or else youll get the problem we had which was 3 carriers all filling the same damn role, two of them especially. This was a win win move in all directions. I would recommend you play the game again and dont do anything different and just use athens instead of eions. It has two MACS, buffed fighters, and deck guns. The eion had one MAC and was weak and expensive.


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#47 SternuS

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Posted 04 January 2014 - 04:19 AM

 It has two MACS

Two? I didn't notice that. Cool.


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#48 SPECTRE

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Posted 04 January 2014 - 05:48 AM

Dianno the thing is you can't do the same strategy with the Athens because the Athens is no longer a capital. I'd like to see the eion return the the UNSC perhaps as a cross between a combat and support ship. It can hold its own as part of a combat fleet but also carry fighters too.

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#49 Moustachio86

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Posted 04 January 2014 - 06:14 AM

Dianno the thing is you can't do the same strategy with the Athens because the Athens is no longer a capital. I'd like to see the eion return the the UNSC perhaps as a cross between a combat and support ship. It can hold its own as part of a combat fleet but also carry fighters too.

He means use the Athens exactly like you were using the Eion. We all know UNSC capital ships are glorified cruisers, the Athens was significantly less glorified than the others and filled no gap. It was limited by capital ship slots unlike the Eion and didn't have an inch on the Thermopylae except for cost, and the Eion was cheaper and probably more cost-effective. Sure I built it, but that was only for number balancing. The Athens is everything the Eion was and more, aside from sentimentality and general inertia (and trust me, I can relate to the latter), I don't see why people are so upset at the change. 

 

Edit: Also, I seem to remember SPECTRE, a while back you noticed that capital ships took up too much fleet supply. I haven't crunched numbers but shouldn't this address that as well?


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#50 Defender0

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Posted 04 January 2014 - 10:07 AM

The athens had rapid manufacturing, which i used very often. The supercarrier now has that ability so I build more phoenixes instead of athens carriers now



#51 SPECTRE

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Posted 04 January 2014 - 10:25 AM

He means use the Athens exactly like you were using the Eion. We all know UNSC capital ships are glorified cruisers, the Athens was significantly less glorified than the others and filled no gap. It was limited by capital ship slots unlike the Eion and didn't have an inch on the Thermopylae except for cost, and the Eion was cheaper and probably more cost-effective. Sure I built it, but that was only for number balancing. The Athens is everything the Eion was and more, aside from sentimentality and general inertia (and trust me, I can relate to the latter), I don't see why people are so upset at the change. 
 
Edit: Also, I seem to remember SPECTRE, a while back you noticed that capital ships took up too much fleet supply. I haven't crunched numbers but shouldn't this address that as well?

I never used the Athens as part of a combat fleet, same goes for the Thermopylae, so I typically had maxed out carriers jumping about.
One level 10 Thermopylae, two level 10 Athens with rapid manufacture and the squadron upgrades with 8 eions was one hell of a support fleet. Then in the combat fleet I'd have a few eions acting as escort carriers too because they actually look like they can handle themselves. The Athens looks weak and puny, and will now never use it again.
With regards to fleet supply I was talking about too much fleet supply for frigates in comparison with capitals,and that there wasn't enough fleet supply to make evenly balanced fleets, it's made it worse, I now have too many slots for marathons, and I never use the Phoenix anyway because they're trash with squadrons.


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#52 Rovert10

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Posted 04 January 2014 - 11:05 AM

The athens had rapid manufacturing, which i used very often. The supercarrier now has that ability so I build more phoenixes instead of athens carriers now

Sure Rapid Manufacturing would be great but thing is strikecraft aren't worth a damn in this mod.



#53 SPECTRE

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Posted 04 January 2014 - 11:06 AM

Sure Rapid Manufacturing would be great but thing is strikecraft aren't worth a damn in this mod.

They are if you're cov...


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#54 Rovert10

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Posted 04 January 2014 - 11:07 AM

They are if you're cov...

Still not worth a damn, only in the specific case of an SMAC defense.



#55 SPECTRE

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Posted 04 January 2014 - 11:09 AM

Still not worth a damn, only in the specific case of an SMAC defense.

I don't even bother with SMACs now they're just not economic when some asshat jumps in with a fleet that possesses more than 10 squadrons.


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#56 Dianno5741

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Posted 04 January 2014 - 11:35 AM

So you want a ship that can fill both combat and support role. Well I just looked up the wiki definition of "Aircraft carrier" And in so many words thats exactly what it is. An offensive combat ship that provides support to the fleet via fighters and/or troop deployment. No spectre. I wont bring the Eion back. Id recommend that you focus your attention elsewhere as Ive had discussions like this before when I moved the Marathon to the capital ship slot for many of the same reasons. The athens fills the same role AND its better. By removing the competition I am able to split up the void left by the Eion and divide those parts up to the Super carrier and the Athens to make them actually useful and good, rather than all three being crippled by not having enough to build on their own. If i put the Eion back I would suicide the Athens AND the Super carrier. To quote star trek in this, the Needs of the many (Athens and SC) outweigh the needs of the few or THE ONE (EION). Sorry guys. Also SMACs are needed for the UNSC. I find it very troubling that you would tell me that I need to rebalance things when you arnt even playing them correctly. Ive seen alot of UNSC strats work that involve many different fleet comps BUT THEY ALL HAVE SMACS.

 

Id take a look at your playstyle, you keep telling me things that make me think your a Covenant player at heart. Id suggest you do that for a while.


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#57 FrostWyrmWraith

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Posted 04 January 2014 - 12:00 PM

You may also want to consider your playstyle may be the problem, Spectre. Gotta be able to adapt to different situations and factions rather than insisting everything be changed to fit how you personally play.


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#58 sloosecannon

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Posted 04 January 2014 - 03:13 PM

This may seem harsh, but honestly dude take a chill pill. If you had spent a few minutes in game then you would realize that your Eion strategy, or whatever you used them for, is still very much alive. The Athens simply replaced the Eion AND is better at the Eions job. So what I have a hard time understanding is how this is bad for you? If the Eion was so good then all ive done is made that role better with the Athens. This is because in game balancing you can NOT have so many ships competing for the same role or else youll get the problem we had which was 3 carriers all filling the same damn role, two of them especially. This was a win win move in all directions. I would recommend you play the game again and dont do anything different and just use athens instead of eions. It has two MACS, buffed fighters, and deck guns. The eion had one MAC and was weak and expensive.

To be honest, I kinda completely agree here.

 

All that's resulted now is that the UNSC no longer has a cheap carrier capital. The phoenix kinda does that already on the cheap side of the field, as does the supercarrier on the not-so-cheap side. The only change is that the Athens can now be spammed (if... that word even works in this context), and doesn't have rapid manufacturing. If anything, this probably makes the UNSC a bit more powerful than before... so... yeah.

I am Sloosecannon, and I approve of this change...


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#59 SPECTRE

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Posted 04 January 2014 - 03:27 PM

Dianno I wouldn't describe any modern day carrier as a "combat vessel" in any context whatsoever, they're job is to provide air cover for its attendant fleet. Any idiot captain or admiral who takes his carrier into a direct naval confrontation is likely to kill half his crew, the hanger deck has plenty of openings to put a shell into and ignite all that fuel. And I wouldn't class the current athens as a carrier as such, its most comparable to WW2 escort carriers and modern day HMS ocian and USS tarawa, wheras the old athens is like your average carrier like HMS invincible, the Sao paulo and the Thermopylae is your average US super-carrier.

I have never told you to re balance things, it the fact that even with a fleet of makos, and 20 Sabre interceptors a cov fleet will turn up, wait on the edge of a system release their squadrons and destroy my mines in the meanwhile.

Also today i did a 4v4 facing 4 heroic cov AI and despite 2 of my teamates turning to infighting then getting killed, and the other Ai getting a thorough pasting, i won. Without building even one Smac. In fact I'm pretty pleased with myself. woopwoop.png

Out of the 110 hours of trinity and 59 hours rebellion played I'm still in love with the UNSC(only 6 hours played cov), and When a new faction comes out its really quite essential that people play the older factions to ensure you get both points of view.


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#60 Hellstormer

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Posted 06 January 2014 - 03:27 PM

The Athens took its role... and that's cheaper supply wise.....

 

And they had there reasons, plus the UNSC had, what was it 4 carriers? WHO NEEDS 4 CARRIERS?! to be frank im glad they gave it to militia, makes thinks more interesting. And if you want the thing back so bad take a few Autumns and go nuts.

Whats bad about having 4 carriers,more ships the better.






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