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Patch Notes. You want it. YOU GOT IT.


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#21 Lavo

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Posted 31 December 2013 - 04:47 AM

Eion was trash, Athens is now a super Eion that also costs the exact same as an Eion. Swap out those 2 Athens capitals for a Valiant and an Autumn and you're good.



#22 SPECTRE

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Posted 31 December 2013 - 04:52 AM

Eion was trash, Athens is now a super Eion that also costs the exact same as an Eion. Swap out those 2 Athens capitals for a Valiant and an Autumn and you're good.

Its a support fleet, why would i need an autumn?


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#23 Cole Protocol

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Posted 31 December 2013 - 07:56 AM

Its a support fleet, why would i need an autumn?

Because the Autumn Has a tendency to destroy everything covie in a lightyear radius, something that i find very supportive.


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#24 SPECTRE

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Posted 31 December 2013 - 08:03 AM

Because the Autumn Has a tendency to destroy everything covie in a lightyear radius, something that i find very supportive.

That level 10 autumn.


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#25 Demosthenes

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Posted 31 December 2013 - 11:21 AM

Any chance Stellar Phenomena support will make it into the patch?



#26 sloosecannon

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Posted 31 December 2013 - 12:02 PM

Any chance Stellar Phenomena support will make it into the patch?

It's in


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#define true false
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#27 Cole Protocol

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Posted 31 December 2013 - 12:04 PM

It's in

YES I CAN SEND THE COVIES INTO A BLACK HOLE!!!!!!!



#28 sloosecannon

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Posted 31 December 2013 - 12:26 PM

YES I CAN SEND THE COVIES INTO A BLACK HOLE!!!!!!!

Sorta.

Random events are (pretty much) working, but we don't have any planettypes


#define true false
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#29 Capt. Gacob Skeeze

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Posted 31 December 2013 - 12:56 PM

Did the issue of the AA guns on the Cradle and the fighter bays not firing get resolved?



#30 Lavo

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Posted 31 December 2013 - 02:22 PM

Base. If it were through research we would have articulated that. All ships are getting double their HP and SP this release.

Technically it's been done through research; an off-grid research with a start value put in. That said the end result is the exact same as if it's done by going through every single entity file and doubling the values.



#31 Blazed on Mars

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Posted 01 January 2014 - 12:20 PM

Epic, i come home to find a SotP rebellion release and an update. I feel so spoiled thank you!


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#32 Unikraken

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Posted 01 January 2014 - 01:53 PM

There is an issue where one cannot build the Super Destroyer because some research is broken. We've pulled the download and are waiting for ModDB to auth the latest fix. Sorry for the inconvenience.


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#33 FrostWyrmWraith

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Posted 01 January 2014 - 02:21 PM

I find it interesting how the SD is being built by the AI but can't be built by the player o.o



#34 Defender0

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Posted 01 January 2014 - 02:32 PM

he meant supercruiser



#35 EKHawkman

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Posted 02 January 2014 - 12:19 PM

So do I need to redownload the files and replace the old mod files with them? Or is there a simpler way of doing that? 



#36 Capt. Gacob Skeeze

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Posted 02 January 2014 - 12:22 PM

So do I need to redownload the files and replace the old mod files with them? Or is there a simpler way of doing that? 

Yep, you will need to download the updated version from the Moddb page. Its still just as easy to drop into the sins folder and install though.



#37 sloosecannon

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Posted 02 January 2014 - 12:27 PM

There will be a simpler way once I get home from work and finish up the batch file. For now though, yeah, you need to redownload all of it
#define true false
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#38 EKHawkman

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Posted 02 January 2014 - 12:30 PM

Thanks, still pretty new to the mod, and this is the first update I've been apart of. But I'll definitely say that this has been exceptional!



#39 Spartan-117

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Posted 02 January 2014 - 02:25 PM

There is an issue where one cannot build the Super Destroyer because some research is broken. We've pulled the download and are waiting for ModDB to auth the latest fix. Sorry for the inconvenience.

This would explain why the new download i got didn't work lol xD

 

Nevermind, it turns out i was just being stupid lol.


Edited by Spartan 117, 03 January 2014 - 08:50 AM.


#40 Unikraken

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Posted 02 January 2014 - 03:50 PM

So do I need to redownload the files and replace the old mod files with them? Or is there a simpler way of doing that? 

Download the new version, delete the old version, put in new version.


[10:46:02 PM] VDNKh: Piercing Lance
[10:46:11 PM] VDNKh: fitting name for the ship that just fucked me

 

"Unikraken can soothe any nasties."





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