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Scientific ships


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#1 insaene

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Posted 29 May 2014 - 06:03 AM

Original the ability is from the Vanilla Vasari Loyalists - "Ship Lab"

 

Suggestion: The Phoenix refit could also act as military or possibly economic lab.

Since it is big enough to hold such rooms and would work well in case of lore. 


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#2 SPECTRE

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Posted 29 May 2014 - 06:12 AM

I like this idea, the phoenix becomes redundant too quickly.


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#3 sloosecannon

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Posted 29 May 2014 - 06:20 AM

Original the ability is from the Vanilla Vasari Loyalists - "Ship Lab"
 
Suggestion: The Phoenix refit could also act as military or possibly economic lab.
Since it is big enough to hold such rooms and would work well in case of lore.


Can't be applied only to a single ship - the vanilla research turns all cap ships into labs
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#4 insaene

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Posted 29 May 2014 - 06:28 AM

Aw shame...


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#5 con7con

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Posted 29 May 2014 - 06:55 AM

A pity, but I imagine allowing the UNSC to have even more logistical buildings would of not been ideal for balance.


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#6 Lord Stark

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Posted 29 May 2014 - 09:40 AM

Covie caps should be labs maybe?  Considering every ship in the fleet has Huragok.



#7 Eliteempire

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Posted 30 May 2014 - 09:52 PM

that sounds pretty cool actually.


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#8 D4RKST0RM99

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Posted 30 May 2014 - 11:46 PM

Covie caps should be labs maybe?  Considering every ship in the fleet has Huragok.

Not exactly true, Huragok are the prefered choice to maintain their ships but in some cases if a Huragok is not available they use Yan'me (drones), but in some respects you are correct about having a scientific presence on board namely the luminaries, the Forerunner derived computers that can sniff out Forerunner relics and are required aboard all covenant fleet ships, even the Kig'yar run merchant/pirate fleet have them.



#9 Lord Stark

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Posted 31 May 2014 - 04:57 AM

Not exactly true, Huragok are the prefered choice to maintain their ships but in some cases if a Huragok is not available they use Yan'me (drones), but in some respects you are correct about having a scientific presence on board namely the luminaries, the Forerunner derived computers that can sniff out Forerunner relics and are required aboard all covenant fleet ships, even the Kig'yar run merchant/pirate fleet have them.

Weren't the Yan'me used on Rapid Conversion because Sangheili commanders didn't trust the Jiralhanae with them.  +The ship wouldn't remain outdated for long with the Huragok onboard.  

 

Anyway, I'd imagine they'd be fairly common aboard the larger ship classes though.



#10 Zero

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Posted 31 May 2014 - 03:33 PM

I thought the Yan'me were just naturally good at fixing stuff anyways.

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#11 con7con

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Posted 31 May 2014 - 05:53 PM

Does the corvette count as a separate ship type? If so could a specialised lab ship not be created that is technically a cruiser or capital ship but is has a separate ship type so not every capital ship provides labs?


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#12 Defender0

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Posted 31 May 2014 - 06:07 PM

Does the corvette count as a separate ship type? If so could a specialised lab ship not be created that is technically a cruiser or capital ship but is has a separate ship type so not every capital ship provides labs?

nope, doesnt work like that



#13 Crisiss

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Posted 31 May 2014 - 08:57 PM

This is a bad idea and would be game breaking for balance. The idea is that you expand to increase your research and economic capacity. The shipboard labs, shipboard tax income, Titan as a capital, and strip to the core were all meant for the Vasari loyalists so they could live without planets, reflecting them running from whatever it is they're running from. It would not be effective here and would be game breaking, unless the UNSC got something similiar. Now, what the UNSC really needs is for the hijacking ability to give Covie ships that are hijacked a buff. Pretty sure Cortana said the Cocies weren't using their ships to maximum performance and blew them out of the water when she played with their tech. The Covenant really doesn't need any more buffs..
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#14 Defender0

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Posted 31 May 2014 - 09:15 PM

honestly, if any faction would get this, it would be the forerunners, and even then i doubt they would get that ability



#15 sloosecannon

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Posted 01 June 2014 - 02:52 PM

This is a bad idea and would be game breaking for balance. The idea is that you expand to increase your research and economic capacity. The shipboard labs, shipboard tax income, Titan as a capital, and strip to the core were all meant for the Vasari loyalists so they could live without planets, reflecting them running from whatever it is they're running from. It would not be effective here and would be game breaking, unless the UNSC got something similiar. Now, what the UNSC really needs is for the hijacking ability to give Covie ships that are hijacked a buff. Pretty sure Cortana said the Cocies weren't using their ships to maximum performance and blew them out of the water when she played with their tech. The Covenant really doesn't need any more buffs..


This.

There's really no reason to implement a feature like that, especially considering how balance-breaking it could be and the lack of a real canon reason.
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#16 Fleet Admiral agigabyte

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Posted 01 June 2014 - 03:22 PM

Maybe just on infinity?
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#17 Defender0

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Posted 01 June 2014 - 03:23 PM

This.

There's really no reason to implement a feature like that, especially considering how balance-breaking it could be and the lack of a real canon reason.

plus there are so many barren world spawns that theres no real need for more spots for labs


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#18 D4RKST0RM99

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Posted 01 June 2014 - 03:38 PM

Would I be correct in assuming that at the outbreak of the UNSC/Covenant war any ship- transports, science vessels, long range scouts were retrofitted into combat ships, or prowler classes?
With the exception of the Mona Lisa that was a refurbished prison transport tasked with studying the flood at installation 04.

#19 insaene

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Posted 01 June 2014 - 11:26 PM

Well agig let's face it. When u have Infinity there is no need of additional scientific labs.


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#20 Crisiss

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Posted 01 June 2014 - 11:34 PM

Well agig let's face it. When u have Infinity there is no need of additional scientific labs.

This. Maybe one for civics to reflect "damn eggheads" as put by Sarah Palmer. Regardless, it isn't happening agig. I wasn't sure how public I'm allowed to be in discussing the playtesters version but since someone else mentioned it, the amount of barren dwarf planets (more like moons now, I feel that would be a better name) is insane. You really don't need a huge empire to get max tech anymore. 2 barren dwarf planets is enough for all 8, and then some. You'll be fine.

Besides, Insaene knows from personal experience the Covenant doesn't need any more buffs :)

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