Infection Research: You Decide!
#21
Posted 28 January 2013 - 01:00 PM
#22
Posted 28 January 2013 - 01:03 PM
Well, it would be better than having to trust that the other players won't research Infection... at least you'll know from the start that they're shooting for infection if they choose the Infection oneAnother thing about having two different factions. If both are selectable then what incentive do players have to choose the non-Infection UNSC? Sounds like a prisoner's dilemma to me. No part of the mod's appeal should be based upon players trusting one another.
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#23
Posted 28 January 2013 - 01:20 PM
I say get rid of it until you guys move onto Rebellion. That way you can have the ONI faction of the UNSC specialize in it. After all, Infection seems like more of a thing ONI would do.
Honestly I agree with this more than any other suggestion. It sounds right up ONI's alley and it's currently breaking gameplay balancing. I'm hugely in favor of just ripping it out at this point and looking at it again when we move to Rebellion.
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[10:46:02 PM] VDNKh: Piercing Lance
[10:46:11 PM] VDNKh: fitting name for the ship that just fucked me
"Unikraken can soothe any nasties."
#24
Posted 28 January 2013 - 01:22 PM
Honestly I agree with this more than any other suggestion. It sounds right up ONI's alley and it's currently breaking gameplay balancing. I'm hugely in favor of just ripping it out at this point and looking at it again when we move to Rebellion.
I agree.
#25
Posted 28 January 2013 - 01:41 PM
Honestly I agree with this more than any other suggestion. It sounds right up ONI's alley and it's currently breaking gameplay balancing. I'm hugely in favor of just ripping it out at this point and looking at it again when we move to Rebellion.
seconded
#26
Posted 28 January 2013 - 02:51 PM
#27
Posted 28 January 2013 - 03:00 PM
If it is possible could you place it as an option for the player to turn it on or off in the options menus like the flood itself? Or maybe get rid if the research and make it something that the flood (pirates) will do after a certain amount of time has passed? I don't know if these would be possible to do with the engine but there just ideas.
This isn't possible.
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[10:46:02 PM] VDNKh: Piercing Lance
[10:46:11 PM] VDNKh: fitting name for the ship that just fucked me
"Unikraken can soothe any nasties."
#28
Posted 28 January 2013 - 03:07 PM
Nerfing the current research would be the equivalent of putting a band-aid over a bullet wound, a step in the right direction, but it would ultimately still be completely game-breaking.
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#29
Posted 28 January 2013 - 03:07 PM
#30
Posted 28 January 2013 - 04:29 PM
right... closest would be my admittedly funky workaroundThis isn't possible.
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#31
Posted 29 January 2013 - 01:03 PM
#32
Posted 29 January 2013 - 01:11 PM
Hm, why not make it similiar to the ability of the Corsev Battlecruiser from vanilla rebellion, make it do a DoT and if the object dies while its effected, it's infected. Would mean you could feasabily keep the flood research and make it not too OP in one fell swoop.
This is a nifty idea.
[10:46:02 PM] VDNKh: Piercing Lance
[10:46:11 PM] VDNKh: fitting name for the ship that just fucked me
"Unikraken can soothe any nasties."
#33
Posted 29 January 2013 - 02:16 PM
Hm, why not make it similiar to the ability of the Corsev Battlecruiser from vanilla rebellion, make it do a DoT and if the object dies while its effected, it's infected. Would mean you could feasabily keep the flood research and make it not too OP in one fell swoop.
Are you referring to the actual infeciton ability of the Flood? Or the infection research?
Looks pretty useful though.
#34
Posted 29 January 2013 - 07:38 PM
It would also help simulate the actual infection with it being a DoT, kind of deterioration (sp?) of a ship or structure until its internal defenses are overwhelmed, could even add a nifty particle effect to it while its affecting something too i'd hazard a guess.
#35
Posted 29 January 2013 - 08:11 PM
#36
Posted 29 January 2013 - 08:31 PM
#37
Posted 29 January 2013 - 08:57 PM
#38
Posted 29 January 2013 - 09:00 PM
#39
Posted 29 January 2013 - 09:05 PM
#40
Posted 29 January 2013 - 09:09 PM
[10:46:02 PM] VDNKh: Piercing Lance
[10:46:11 PM] VDNKh: fitting name for the ship that just fucked me
"Unikraken can soothe any nasties."
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