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One word! Covenant!


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#61 damn_tall_marine

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Posted 16 April 2013 - 12:08 PM

Ive seen from SOGE also, that you can have multiple titans if its a certain ship in the mod. They have 12 different titans (2 for each of the 6 factions), and depending on the titan, you can have as little as a single one, to as many as 4. So it is definitely possible to increase the titan count. The question is, do we want to?

Dundundunda dun dun da... Lol but that would be cool

#62 Bornstellaris

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Posted 17 April 2013 - 01:05 AM

One Titan should be enough, the Infinity will be good against an Assault Carrier.

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#63 JasonAHawkins

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Posted 17 April 2013 - 04:44 AM

I'd love to see the Infinity fire 4 MACs at the same time while firing Energy Projectors and its smaller anti strike craft Mass Drivers.
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#64 m468

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Posted 17 April 2013 - 06:08 AM

Just wondering could one of the devs be nice enough to put a short video of the Assualt carrier vs the UNSC Super carrier just so we can see the awesomeness of the model in a video?? I'm asking.... No Im begging... Please? lol
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#65 Defender0

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Posted 17 April 2013 - 06:26 AM

Just wondering could one of the devs be nice enough to put a short video of the Assualt carrier vs the UNSC Super carrier just so we can see the awesomeness of the model in a video?? I'm asking.... No Im begging... Please? lol


I could try that with despoiler if the two of us have time. But it would be pretty boring IMO

#66 damn_tall_marine

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Posted 17 April 2013 - 09:47 PM

I could try that with despoiler if the two of us have time. But it would be pretty boring IMO

Is there anyway you can ram a ship? like in the opening of spartan ops season 1?

#67 Zero

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Posted 17 April 2013 - 10:15 PM

Ramming a ship is dangerous. The Iroquois breached 10 decks after hitting a CCS just to drop its shields and then was left with like 10% hull integrity. Keyes was a lucky son of a bitch.
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#68 damn_tall_marine

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Posted 17 April 2013 - 10:30 PM

Ramming a ship is dangerous. The Iroquois breached 10 decks after hitting a CCS just to drop its shields and then was left with like 10% hull integrity. Keyes was a lucky son of a bitch.

Ya but I'm talking about the Infinity slamming into a covie cruiser lol

#69 Bornstellaris

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Posted 17 April 2013 - 10:34 PM

Ya but I'm talking about the Infinity slamming into a covie cruiser lol


Lets wait until the rebellion release before these things are talked about. Besides I'm 100% sure that it is Impossible in any way to do that with the Sins Engine.

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#70 damn_tall_marine

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Posted 17 April 2013 - 10:42 PM

Lets wait until the rebellion release before these things are talked about. Besides I'm 100% sure that it is Impossible in any way to do that with the Sins Engine.

Ok Bornsteller, I will now retreat my corner and clean something no more crazy ideas that you have to shoot down lol

#71 Bornstellaris

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Posted 17 April 2013 - 10:54 PM

Ok Bornsteller, I will now retreat my corner and clean something no more crazy ideas that you have to shoot down lol


No please, keep posting. You have good ideas and I'd like to hear more, it's sometimes hard to tell wether it is possible or not.

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#72 Normon

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Posted 17 April 2013 - 11:34 PM

It is technically possible to have a ship ram another ship in Sins, but it isn't pretty.
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#73 Bornstellaris

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Posted 17 April 2013 - 11:38 PM

It is technically possible to have a ship ram another ship in Sins, but it isn't pretty.


I stand corrected. I now remember that it was that the ship 'meshes' couldn't collide, so it looked very bad as they never truly hit each other.

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#74 Zero

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Posted 18 April 2013 - 12:20 AM

Ya but I'm talking about the Infinity slamming into a covie cruiser lol

The Infinity had super advanced shields that allowed it to plow a CCS unscathed. Since that technology doesn't exist at this point in the mod, it's suicide to ram another ship.

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#75 damn_tall_marine

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Posted 18 April 2013 - 12:27 AM

The Infinity had super advanced shields that allowed it to plow a CCS unscathed. Since that technology doesn't exist at this point in the mod, it's suicide to ram another ship.

Aye aye cap'n

#76 Defender0

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Posted 18 April 2013 - 10:33 AM

It is technically possible to have a ship ram another ship in Sins, but it isn't pretty.


Ive posted a similar comment to this. Ill summarize it here:

Imagine you have two rocks. Now, if you were to push them towards each other, and when the rocks were an inch apart, one cracked and was destroyed. That would be what ramming a ship in sins would be like.
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#77 damn_tall_marine

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Posted 18 April 2013 - 04:29 PM

Ive posted a similar comment to this. Ill summarize it here:

Imagine you have two rocks. Now, if you were to push them towards each other, and when the rocks were an inch apart, one cracked and was destroyed. That would be what ramming a ship in sins would be like.

Oh ok your so good at putting it in marine terms : p
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#78 Defender0

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Posted 19 April 2013 - 11:12 AM

Oh ok your so good at putting it in marine terms : p


A long time ago, I learned that my intelligence would make people not understand me if i talked in the way I understood things. So i learned how to make things sound simple. And here I am today :P

#79 Unikraken

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Posted 19 April 2013 - 12:20 PM

A long time ago, I learned that my intelligence would make people not understand me if i talked in the way I understood things. So i learned how to make things sound simple. And here I am today :P


Poor defender, too smart for the common man. Everyone pity him. (I had to deal with that shit too, but it's not something I mention because it comes off cocky.)
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#80 Defender0

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Posted 19 April 2013 - 02:25 PM

Poor defender, too smart for the common man. Everyone pity him. (I had to deal with that shit too, but it's not something I mention because it comes off cocky.)


No pity needed, I accepted it a long time ago :P




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