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The Covenant Fleet's "Theme"


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211 replies to this topic

#201 chiefship

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Posted 29 March 2013 - 06:20 AM

oh, sorry i misunderstood what you said, i thought you interpreted what i said as "Why should they remove the cap ship because they all have really usefull abilitys".
please accept my apology.

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#202 Defender0

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Posted 29 March 2013 - 06:25 AM

oh, sorry i misunderstood what you said, i thought you interpreted what i said as "Why should they remove the cap ship because they all have really usefull abilitys".
please accept my apology.


lol its ok, i appreciate the lack of butthurt, shows you are mature. We need more of that in people

#203 Guest_Golly 1st Earl Oxford VC_*

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Posted 29 March 2013 - 08:06 AM

Maybe if you weren't unleashing your super master trolling so much....
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#204 Defender0

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Posted 29 March 2013 - 08:10 AM

I wasnt trolling him, i was informing him of the redundancy of 2 assault carriers in one fleet :P

#205 Guest_Golly 1st Earl Oxford VC_*

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Posted 29 March 2013 - 08:27 AM

How is overkill = redundancy?

#206 Defender0

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Posted 29 March 2013 - 08:43 AM

Because reasons

#207 Guest_Golly 1st Earl Oxford VC_*

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Posted 29 March 2013 - 09:00 AM

Wow kl ok tyvm

#208 sloosecannon

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Posted 29 March 2013 - 09:01 AM

I suppose now would be a good time to point out that *technically* the titan limit can be raised to >1
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#define true false
//happy debugging suckers!!!!!

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#209 Centurian128

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Posted 29 March 2013 - 09:04 AM

Aww, I got here just a little too late...
Also... I'm sorry.
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#210 Guest_Golly 1st Earl Oxford VC_*

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Posted 29 March 2013 - 09:07 AM

U wat meight

#211 Calm_Craftman

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Posted 29 March 2013 - 04:53 PM

I dont know why, but i want an agricultural support ship.
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#212 Zero

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Posted 30 March 2013 - 02:30 AM

I dont know why, but i want an agricultural support ship.

I could see it being used as the trade ship, since you know, that's what it was - a fleet re-supply ship.

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