Titans of Rebellion?
#61
Posted 26 January 2013 - 06:33 PM
>Spend tons of resources getting fleet supply
>Lots o' research
>Build the dang thing
>OLOLOLOL SPARTIN BOARDING PARTY > >:D
- Ancient Modding Proverb
#62 Guest_Golly_*
Posted 26 January 2013 - 06:54 PM
>Le epic emoticons
Le reddit army unite XD
#63
Posted 26 January 2013 - 07:03 PM
>Le meme arrows
>Le epic emoticons
Le reddit army unite XD
>reddit does not equal 4chan
>get educated
- Ancient Modding Proverb
#64
Posted 26 January 2013 - 07:37 PM
#65 Guest_Golly_*
Posted 26 January 2013 - 07:54 PM
>reddit does not equal 4chan
>get educated
>what is satire
>Gt educated u newb l0l wonna fite m8?
#66
Posted 26 January 2013 - 08:25 PM
>what is satire
>Gt educated u newb l0l wonna fite m8?
#67
Posted 27 January 2013 - 12:39 AM
1. It breaks the scale of the game. It is larger than some known moons.
2. It would be impossible to balance effectively and make it still be badass.
3. It is literally just an upscaled Assault Carrier, which is completely unimaginative on Bungie's part, so I don't want to support that kind of laziness. It's also nearly impossible to exist. Everything else in the Halo universe is basically just an extension of known science pushed into the realm of guessing where it will go in the future. The kind of resources and manpower necessary to run it, let alone build it, would be nearly impossible for faction like the Covenant, who refuse to use drone technology and track their huragok like crazy.
It won't be in the mod as long as I have a say. Currently our Titan is the Assault Carrier.
[10:46:02 PM] VDNKh: Piercing Lance
[10:46:11 PM] VDNKh: fitting name for the ship that just fucked me
"Unikraken can soothe any nasties."
#68
Posted 27 January 2013 - 09:36 AM
Covenant Supercarrier is a no-go for several reasons:
1. It breaks the scale of the game. It is larger than some known moons.
2. It would be impossible to balance effectively and make it still be badass.
3. It is literally just an upscaled Assault Carrier, which is completely unimaginative on Bungie's part, so I don't want to support that kind of laziness. It's also nearly impossible to exist. Everything else in the Halo universe is basically just an extension of known science pushed into the realm of guessing where it will go in the future. The kind of resources and manpower necessary to run it, let alone build it, would be nearly impossible for faction like the Covenant, who refuse to use drone technology and track their huragok like crazy.
It won't be in the mod as long as I have a say. Currently our Titan is the Assault Carrier.
Honestly, if somebody really, really wants it, they can unofficially modmod it and scale up the AC and put it in. Not that hard to do....
Oh SOTP modmods... those would be the days...
#define true false //happy debugging suckers!!!!!
Notable SOTP forum/Steam chat quotes:
Donate to the forum! https://kd8rho.net/donate
#69
Posted 27 January 2013 - 09:38 AM
Honestly, if somebody really, really wants it, they can unofficially modmod it and scale up the AC and put it in. Not that hard to do....
Oh SOTP modmods... those would be the days...
where everyone plays covenant and rushes to the supercarrier... lol
#70
Posted 27 January 2013 - 09:38 AM
We can only dream of utopia.Oh SOTP modmods... those would be the days...
#71
Posted 27 January 2013 - 09:40 AM
where everyone plays covenant and rushes to the supercarrier... lol
And that's why only one guy would play it. Ever
- Defender0 likes this
#define true false //happy debugging suckers!!!!!
Notable SOTP forum/Steam chat quotes:
Donate to the forum! https://kd8rho.net/donate
#72
Posted 27 January 2013 - 10:09 AM
First your going to want to select the Covenant,
And rush to build the Super Carrier.
- Defender0 likes this
- Ancient Modding Proverb
#73
Posted 28 January 2013 - 03:25 PM
#74
Posted 29 January 2013 - 11:01 AM
Well, isnt it theoretically possible to change the mesh or model or whatever of the superweapon's (i.e. Novalith Cannon) projectile to the supercarrier? That way people who want it in can use it in a sense, people who dont want it in due to balancing issues/whatnot only have to deal with the superweapon projectile, and to tie it all together the description can say that it is a long range slipspace glassing raid by the carrier which cloaks afterwards (though it would just show the supercarrier impacting on the planet for simplicity). This could also apply to the Forerunner fortress class vessels (Deep Reverence). Personally, I wouldnt want either of them as a unit in the game since it would be super OP, but apparently some people want to see it so this could be an intermediate solution.Covenant Supercarrier is a no-go for several reasons:
1. It breaks the scale of the game. It is larger than some known moons.
2. It would be impossible to balance effectively and make it still be badass.
3. It is literally just an upscaled Assault Carrier, which is completely unimaginative on Bungie's part, so I don't want to support that kind of laziness. It's also nearly impossible to exist. Everything else in the Halo universe is basically just an extension of known science pushed into the realm of guessing where it will go in the future. The kind of resources and manpower necessary to run it, let alone build it, would be nearly impossible for faction like the Covenant, who refuse to use drone technology and track their huragok like crazy.
It won't be in the mod as long as I have a say. Currently our Titan is the Assault Carrier.
#75
Posted 29 January 2013 - 11:40 AM
[10:46:02 PM] VDNKh: Piercing Lance
[10:46:11 PM] VDNKh: fitting name for the ship that just fucked me
"Unikraken can soothe any nasties."
#76
Posted 29 January 2013 - 05:14 PM
#77
Posted 29 January 2013 - 05:37 PM
Probably not, but that's pretty much the only way it can happen as either of those ships will break the game. Though, I don't think that the supercarrier can be in such a position lore-wise.To be fair, I never said it was a good idea. Though I suppose you could just have the supercarrier and fortress class ships as wrecks floating in space that can be colonized like a planet to provide a bonus, I don't think that's quite what some people have in mind when they said that they want the ships in game.
#78
Posted 29 January 2013 - 05:45 PM
- Unikraken likes this
#79
Posted 29 January 2013 - 06:04 PM
[10:46:02 PM] VDNKh: Piercing Lance
[10:46:11 PM] VDNKh: fitting name for the ship that just fucked me
"Unikraken can soothe any nasties."
#80
Posted 01 March 2013 - 01:03 PM
Covenant Supercarrier is a no-go for several reasons:
1. It breaks the scale of the game. It is larger than some known moons.
2. It would be impossible to balance effectively and make it still be badass.
3. It is literally just an upscaled Assault Carrier, which is completely unimaginative on Bungie's part, so I don't want to support that kind of laziness. It's also nearly impossible to exist. Everything else in the Halo universe is basically just an extension of known science pushed into the realm of guessing where it will go in the future. The kind of resources and manpower necessary to run it, let alone build it, would be nearly impossible for faction like the Covenant, who refuse to use drone technology and track their huragok like crazy.
It won't be in the mod as long as I have a say. Currently our Titan is the Assault Carrier.
Wait, you are changing a capital ship from the current release into a titan in rebellion?
Oh, I know what the ladies like... -Sarge Johnson
God have mercy on whatever alien race discovers this forum long after the human race destroys itself -Crisiss
Quotes from anywhere
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users