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Forerunner too OP?


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#21 XtremeRoflcopter

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Posted 20 August 2013 - 12:06 PM

at this time, forerunner cruisers outrange MACs, and do severe damage. A halcyon wouldnt stand a chance

Defender you're arguements are saying anything that is plausible is false on this. It is quite easy to steal forerunner ships when the other players aren't paying attention. 


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#22 Defender0

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Posted 20 August 2013 - 12:11 PM

Defender you're arguements are saying anything that is plausible is false on this. It is quite easy to steal forerunner ships when the other players aren't paying attention. 

ok, capturing a single vanguard in a wormhole is one thing for a Halcyon refit. What about capturing a vanguard in the middle of a forerunner battlegroup?



#23 Normon

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Posted 20 August 2013 - 12:21 PM

Have more refits and a UNSC battlegroup to boot, these things are possible, just not very likely and if you succeeded at capturing a guardian cruiser...the power at your fingertips would be phenomenal.


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#24 XtremeRoflcopter

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Posted 20 August 2013 - 12:22 PM

^ This guy understands the point I'm making here. 


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#25 Defender0

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Posted 20 August 2013 - 12:29 PM

Ok, counter point. lets say you have 5 refit halcyons in your fleet. lets also say your forerunner enemy has 5 guardian cruisers in his fleet, no forerunner capital ships. If that forerunner player micromanages his guardians to attack one refit halcyon each, those halcyons would be toast. the Guardians main weapon has a range of 15000 (for comparison, MACs have a range of 12000) and do 12000 damage. The odds are definitely NOT in your favor.



#26 XtremeRoflcopter

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Posted 20 August 2013 - 12:33 PM

Ok, counter point. lets say you have 5 refit halcyons in your fleet. lets also say your forerunner enemy has 5 guardian cruisers in his fleet, no forerunner capital ships. If that forerunner player micromanages his guardians to attack one refit halcyon each, those halcyons would be toast. the Guardians main weapon has a range of 15000 (for comparison, MACs have a range of 12000) and do 12000 damage. The odds are definitely NOT in your favor.

This is irrellevant, I'm arguing that if a player wasn't paying attention to that battle and was instead focusing elsewhere like on a different battle, or building something at another planet, or looking at the research tree.


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#27 Defender0

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Posted 20 August 2013 - 12:35 PM

This is irrellevant, I'm arguing that if a player wasn't paying attention to that battle and was instead focusing elsewhere like on a different battle, or building something at another planet, or looking at the research tree.

i dont see how this could happen considering the limited number of cruisers they could be able to build. you would have to be incredibly stupid to lose a cruiser to boarding parties



#28 Faced

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Posted 20 August 2013 - 12:36 PM

This is irrellevant, I'm arguing that if a player wasn't paying attention to that battle and was instead focusing elsewhere like on a different battle, or building something at another planet, or looking at the research tree.

That may be so, but no one is looking away from their map for long


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#29 XtremeRoflcopter

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Posted 20 August 2013 - 12:39 PM

That may be so, but no one is looking away from their map for long

You never know man. I've done it before, it ain't easy since like defender enjoys to point out, forerunners are incrediably powerful, but that doesn't mean its impossible. 


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#30 Faced

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Posted 20 August 2013 - 12:40 PM

You never know man. I've done it before, it ain't easy since like defender enjoys to point out, forerunners are incrediably powerful, but that doesn't mean its impossible. 

That's you though, it doesn't represent anything but the lack of your strategy and gameplay


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#31 XtremeRoflcopter

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Posted 20 August 2013 - 12:53 PM

That's you though, it doesn't represent anything but the lack of your strategy and gameplay

It represents the fact that it is possible to do so. Regardless of this discussion we are starting to veer off track of the thread.


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#32 Faced

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Posted 20 August 2013 - 12:54 PM

It represents the fact that it is possible to do so. Regardless of this discussion we are starting to veer off track of the thread.

Ok, yes it is possible, but it's a very very long chance you will be able without getting buttraped by the Forerunners


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#33 XtremeRoflcopter

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Posted 20 August 2013 - 12:56 PM

Ok, yes it is possible, but it's a very very long chance you will be able without getting buttraped by the Forerunners

Did I not say that already? 

 

You never know man. I've done it before, it ain't easy since like defender enjoys to point out, forerunners are incrediably powerful, but that doesn't mean its impossible. 

Yup definitely did, not with the same words but I still said it. 


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#34 Faced

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Posted 20 August 2013 - 01:01 PM

Yes, but it would only work, with a small amount of Forerunners ships, with an entire fleet, there's basically no chance, especially when a player is in command.


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#35 XtremeRoflcopter

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Posted 20 August 2013 - 01:03 PM

Yes, but it would only work, with a small amount of Forerunners ships, with an entire fleet, there's basically no chance, especially when a player is in command.

Example..ships that are being built and are heading to a rally point in a gravity well as soon as they are built leaving them vulnerable. Simply send in a large enough force to raise hell and steal a cruiser while it is travelling across a grav well (preferably an uncolonizable one so you dont have to deal with the extra hassle). While the player is focusing the bigger battle in another grav well or star system. 


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#36 Faced

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Posted 20 August 2013 - 01:17 PM

But... the Player can set the ship in the bigger battle to auto-attack and make sure their extra ships get there safely, which is what i do


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#37 Defender0

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Posted 20 August 2013 - 04:41 PM

I would like to point out that a UNSC controlled forerunner ship has a lower "health" pool overall due to the forerunner faction actually utilizing shield mitigation. a forerunner controlled vanguard will take only 60% of the damage dealt to it compared to a UNSC captured vanguard, due to the 40% shield mitigation.



#38 Dianno5741

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Posted 20 August 2013 - 08:13 PM

I got something to point out. This debate/theory crafting/whatever is pointless and irrelevant to both sides. There is no forerunner faction that is even CLOSE to being what id consider playable therefore we dont know what could and could not be possible. While the forerunners will be powerful, I will also design the forerunners to be susceptible to all fleets and abilities. As for now, they are horrendously imbalanced due to the ever changing nature that is the UNSC-Covenant. When we hit Phase III where UNSC Cov is finalized and the forerunners begin we will begin a debate like this and even test it out.


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#39 SternuS

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Posted 21 August 2013 - 12:44 AM

An ancestor of mine maintained that when you eliminate the impossible, whatever remains, however improbable, must be the truth.

Destroying a cruiser with an Halcyon is impossible. Boarding it, however improbable, is possible.

 

End of the story.


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#40 Bornstellaris

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Posted 21 August 2013 - 12:56 AM

An ancestor of mine maintained that when you eliminate the impossible, whatever remains, however improbable, must be the truth.Destroying a cruiser with an Halcyon is impossible. Boarding it, however improbable, is possible. End of the story.


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